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Vamp - Idle Animation 01
Description: This animation was one of three idle animations for an enemy soldier, referred to as a Vamp, stretching.
Size: 540 x 360
Format: MOV (1.1Mo)
Vamp - Idle Animation 02
Description: The Vamp has an itch
Size: 540 x 360
Format: MOV (634Ko)
Vamp - Idle Animation 03
Description: The Vamp is checking his gun
Size: 540 x 360
Format: MOV (1Mo)
Vamp - Alerted Animation
Description: This animation is triggered by the player coming within eye sight of a Vamp. It is also suppose to be pared with a shout which in turn alerts any other nearby enemies of your presence.
Size: 540 x 360
Format: MOV (627Ko)
Vamp - "What was that?" Animation
Description: Before the player is actually noticed by the enemy this animation plays out, indicating that you have come close enough to have caught his attention.
Size: 540 x 360
Format: MOV (844Ko)
Vamp - Examine Animation
Description: If and when the character being controlled by the player dies this animation is initiated. Vamp prods the players corpse with his rifle to make sure it is in fact dead.
Size: 540 x 360
Format: MOV (697Ko)
Vamp - Walk Cycle
Description: A generic loopable walk animation, used in the game for a Vamp on the prowl.
Size: 540 x 360
Format: MOV (607Ko)
"The Oddworld Cinema" is not officially affiliated with Oddworld Inhabitants, Infogrames, Microsoft, Electronic Arts or Ballictic Publishing in any way. The videos are used, borrowed and displayed with the permission of Oddworld Inhabitants, Inc., and are copyright and ® and/or ™