Jun 272013
 
Just Add Water have penned an open letter to Hideo Kojima expressing their interest in working on a remake of the original Metal Gear Solid game.
The letter comes about from a recent interview in which Kojima was asked about working on a remake using Kojima Productions’ new Fox Engine (which powers the upcoming Metal gear Solid 5). Although Kojima’s comments were mistranslated (Kojima is not actively looking for a developer), he has since stated that he is keen on the idea.
JAW’s open letter highlights their work with the Oddworld IP, especially their work on the upcoming New ‘n’ Tasty, as proof that they would be a good fit for the project. We’ll be looking out for Kojima’s response.

UPDATE: JAW have since removed the letter from their website. Stewart Gilray took to Twitter to clarify the studio did not intend for the letter to be considered as a proposal to work on the MGS series.
Mar 032013
 
Just Add Water have been featured in a Eurogamer article focusing on the development of PSVita games.
In the article programmer Peter Memmott and CEO Stewart Gilray get deep into the technical side of developing for Sony’s handheld console, discussing some of the challenges and constraints involved in getting Stranger’s Wrath HD working on the platform.
Be warned, the article features some tech-talk that may be a bit bewildering if you’re not particularly interested in game development.
Feb 212013
 
In case you hadn’t heard, Sony announced the PlayStation 4 at a live event yesterday.
While it may not be the most surprising thing you’ve ever heard, it looks as though Just Add Water will be developing a game for the brand new system – the studio’s logo was shown on a slide along with the logos of other developers working on titles for the console. This was quickly followed up with a post on the JAW site confirming the fact:

By now you’ll have eagerly lapped up all the information from the Sony PlayStation announcement. You’ll have seen our name in the list of confirmed developers. We’re delighted to finally be able to tell you that JAW are developing for the Sony PlayStation 4. We can’t talk about what we’re working on just yet. Just be assured it’ll be worth the wait.

It’s entirely possible that the mystery project has nothing to do with Oddworld — the studio has hinted that they have some non-Oddworld plans in the works in the past — but with the amount of Oddworld titles already announced, it’s a safe bet we’ll be seeing Abe and friends on the next generation of consoles.
Jan 172013
 
The team over at Just Add Water have asked Oddworld fans an interesting question: “what would you like to see next?”
Posted as a poll on official Oddworld Inhabitants blog, the question has a number of preset choices, including Abe’s Exoddus HD, The Brutal Ballad of Fangus Klott, a Stranger’s Wrath sequel, Squeek’s Oddysee, and Munch’s Exoddus. Some of these titles will no doubt be recognized as previously shelved Oddworld projects, while others (like a Stranger follow-up) are new ideas, at least officially.
The team are quick to stress that the poll won’t be the only factor that decides their next project, but it’s still interesting to see a games developer asking exactly what people want to see.
As of this writing there are just over one and a half thousand votes, with Abe’s Exoddus HD leading with over 400 votes.
Oct 262012
 
Stewart Gilray, Just Add Water CEO and Oddworld Inhabitants’ Development Director, has been interviewed by website Einfo Games.
The video interview has Gilray speaking about his career, how he got involved with the Oddworld franchise and how he and his team have handled the series so far.
He also speaks about the upcoming Stranger’s Wrath port for PlayStation Vita. The most notable new details revealed are some of the changes made to the controls and that online leaderboards will make an appearance for players to compare bounty times and overall completion times (among other things). The Vita version is currently expected to soon move into its final round of internal testing before being sent to Sony QA, which is expected to take around six weeks.
Munch’s Oddysee HD is also mentioned, with Gilray estimating that the PlayStation 3 version will be sent to Sony QA in around six or seven days.
A quick mention of Hand of Odd confirms that the game is still in the works, but that JAW have put the project to one side for now. Gilray says that he “made a mistake” by announcing the project back in GameCityNights due to the early state the project was (and still is) in.
Finally, of course Abe’s Oddysee: New ’n’ Tasty is discussed, and Gilray says that after Stranger HD and Munch HD are done, the team’s main focus will shift entirely to New ‘n’ Tasty.
Oct 182012
 

Oddworld Inhabitants and Just Add Water finally revealed their new game to the world on September 30, during their live panel at Eurogamer Expo.
Oddworld: Abe’s Oddysee: New ‘n’ Tasty (named by fans via a competition held by OWI) was officially announced after the team showed off a short video demonstrating pre-alpha gameplay footage. Stewart Gilray delivered the announcement of the game, revealing its official title and detailing some of the changes made (and what will be left alone).
New ‘n’ Tasty has been given a tentative release date of Autumn 2013 and initial release platforms of PlayStation 3, PSVita, PC and Xbox Live Arcade, with other platforms being considered as possibilities.
The full panel lasted around 37 minutes, with Lorne Lanning taking center-stage to discuss why he started Oddworld, what Oddworld means and what the Oddworld team plans to do in the future – including approaching the games industry from the perspective of a small independent studio and micropublisher. After the announcement of New ‘n’ Tasty, a short Q&A session was held before the end of the panel.
After the panel came MudoCon, Oddworld’s very own fan meetup. Fans who attended Eurogamer Expo had the opportunity to meet Lorne Lanning, Stewart Gilray and other members of the JAW team (including Oddworld Library’s own Wil, pictured here with his #1 fan). Attendees were also given limited edition minicards, signed by Lorne with links to exclusive downloads. You can read the full overview over on the Oddworld.com blog.
Aug 092012
 
Oddworld Inhabitants has announced that Abe HD will be showcased at the upcoming Eurogamer Expo event in September.
The expo takes place from 27-30 September at Earl’s Court, London (that’s the British London for anyone confused), and will feature many upcoming games (such as Assassin’s Creed 3 and Far Cry 3, among others).
Development team Just Add Water and series creator Lorne Lanning will be on stage at 2:30pm on Sunday 30 September to talk about the history of the Oddworld series and give a demonstration of Abe HD, as well as to announce exclusive details about the game.
Tickets are currently available via the Eurogamer Expo site.
Apr 122012
 
A teaser website for Oddworld: Hand of Odd has been put online. According to the page footer, the website was created by Just Add Water. A Whois search confirms that the domain name was registered by someone working at JAW. The page is currently light on content, featuring only the Hand of Odd logo and some copyright information.
Mar 172012
 
Stewart Gilray of Just Add Water is appearing today at Platform 2012, a gaming expo being held at the University of Hull. Gilray will be appearing as a speaker, giving a presentation titled “Oddworld: Past, Present & Future”. The presentation will look at the history of the Oddworld franchise and what its future has in store. He will then appear alongside Jamie Sefton of gamerepublic.net in a panel about getting into the games industry.
Feb 242012
 
In a press release posted today, Just Add Water Ltd have announced that they have licensed the Bitsquid technology and game engine to use in future Oddworld titles, including Abe’s Oddysee HD. The choice to use Bitsquid tech was discussed in the press release:
The Bitsquid engine is designed to have some of the same core functionality and attributes, while being more lightweight and functional for digital download game development. “The ability to scale and iterate quickly without sacrificing quality is a key component to creating quality games that live up to the Oddworld name and reputation,” said Stewart Gilray, CEO of Just Add Water. “After a good deal of shopping around, we found the Bitsquid engine to have the perfect combination of power and flexibility for our needs.”
The Bitsquid engine is described as “a new high-end game engine, built from the ground up to focus on excellent multicore performance, cache friendly data layouts and advanced rendering techniques.”