This is a little heads up to notify you that the second developers’ diaries giving us insights into the remastering of Oddworld Stranger’s Wrath by Just Add Water has been posted. This entry takes a closer look at the character pipeline and shares what the people at JAW are doing to bring them up to date. The first two updated characters shown are Stranger and a Fuzzle.
The official Oddworld web space at oddworld.com has finally been replaced with a new website featuring news articles stream users can comment on, information on Oddworld Inhabitants and its games, links to places you can buy and download Abe’s Oddysee and Abe’s Exoddus, and a stream of AbeMudokon’s twitter feed. The launch opened with a message from current head of marketing The Native hinting at the new production models and mediums of release Oddworld will be utilizing, which includes the technologies built by Lorne Lanning’s new company, OddMobb. The Oddworld website stopped being regularly updated following the release of Stranger’s Wrath, but came to a definite halt on 15 April 2005 when Alf announced he was going on ‘sabbatical’. A ‘Coming Soon’ message was added as a splash page on 12 June 2006, but it took over four years for this to be replaced with the new WordPress-powered site. The new site is maintained by Just Add Water despite initially being created by a different company. Fans can now sign up to a mailing list to have the latest Oddworld news emailed to them. Source: AbeMudokon
The first in a new series of developers’ diaries chronicling the remastering of Oddworld Stranger’s Wrath by Just Add Water has been published on the official JAW website. This entry introduces the changes that need to be made to the game, which will form the backbone of the series, and describes their choice of version control software. There is also an enlightening image comparing the Stranger model with different polygon counts.
Just Add Water has announced their first project working with the Oddworld universe, a remastered digital release of Oddworld Stranger’s Wrath on the PlayStation 3 via the PlayStaion Network. While the game itself will remain exactly the same, it will be updated with higher display resolution, improved character models, remastered audio and support for PlayStation Move. Resolution will be upped from 640×480 to 720p, and character model polygon counts increased from the original Xbox’s 3 000 to 25 000. Dialogue, often criticized for being grainy and low-quality, is having its bitrate doubled from the original 11kHz to 22kHz. Despite media reports that it will be PlayStation 3-exclusive, Lorne Lanning and JAW’s Managing Director Stewart Gilray have confirmed that an Xbox Live Arcade release has not been ruled out but can’t yet be confirmed because of technical and beaurocratic reasons. Stranger’s Wrath was the choice of remaster over Munch’s Oddysee for several reasons, including its lack of middleware dependency and high ratings by critics. It is the first announced of five projects being worked on by JAW and is expected to be released—with French, German, Italian and Spanish subtitles—near Easter 2011. JAW will be publishing a series of developer diaries about the remastering process, with the first part due today.