Lorne Lanning is amongst the twenty designers profiled and interviewed by Iain Simons in Inside Game Design. This new book, by the director of Nottingham’s GameCity (in which Lorne first announced Citizen Siege), studies the approaches developers take to design and produce video games, using examples from today’s top creative individuals and teams. It contains glossy images depicting the transformation of creative ideas into functioning games.
Another EGM Live* Podcast with Lorne Lanning is available now and can be found on this page. The interview is 19 minutes long and starts almost immediately. This time Lorne talks about how terrorism and violence is handled in media, The Sims and the PlayStation 3. No news about Lorne’s projects but still interesting to listen.
We have a delightful surprise for Oddworld fans today. Oddworld Inhabitants has very kindly shared with us two conceptual paintings by Raymond Swanland that have been produced for the Oddworld film. The thumbnails below link to the paintings on TOGG.
We would like to stress that it is far too early for Oddworld Inhabitants to talk about the film to the press or answer questions about these images in particular, and we suggest not bothering OWI with questions they can’t answer. However, they always welcome interest and mail from fans, for whom these paintings are a special treat.
Sources: Oddworld Inhabitants
The EGM Live* Podcast with Lorne Lanning is available now and can be found on this page. The interview is 31 minutes long and starts at 8:30 (if you are not interested by GTA IV). Lorne talks about why he switched to movies, how he is approaching the development for Citizen Siege and his opinions about the relations between the Game and Movie Industry. Major revelations includes the fact that there are going to be two games related to Citizen Siege and that the Movie is set for 2010 at the moment.