Archive:Munch's Oddysee Designer Diaries on PlayNOW!: Difference between revisions

From Oddworld Library
No edit summary
 
(2 intermediate revisions by one other user not shown)
Line 9: Line 9:
== Notes ==
== Notes ==


Unfortunately, we were unable to recover the second half of the three first designer diaries. If you have a copy, please let us know.
Unfortunately, we were unable to recover the second half of the three first designer diaries. <br>
If you have a copy, please let us know.


= The Designer Diaries=
= The Designer Diaries=
Line 24: Line 25:
* [[PlayNOW!_-_4_-_The_Moral_of_the_Story | Oddworld: Game Design Diary Part 4]]
* [[PlayNOW!_-_4_-_The_Moral_of_the_Story | Oddworld: Game Design Diary Part 4]]
Time to again catch up with the Oddworld team, as we gratefully devour the musing of PlayNOW! Developer diary contributor, Oddworld game designer Paul O’Connor.
Time to again catch up with the Oddworld team, as we gratefully devour the musing of PlayNOW! Developer diary contributor, Oddworld game designer Paul O’Connor.
[[Category:Archives]]
[[Category:Designer_Diaries]]

Latest revision as of 11:45, 1 August 2019

Description

About

  • Published: ?
  • Host: Playnow.com.au
  • Author: Paul O’Connor
  • Game: Oddworld: Munch's Oddysee
  • Format: Publised Online

Notes

Unfortunately, we were unable to recover the second half of the three first designer diaries.
If you have a copy, please let us know.

The Designer Diaries


Here is the first installment of the Oddworld: Munch’s Oddysee developer diary courtesy of senior game designer Paul O’Connor.

PlayNOW! presents the second instalment in the Oddworld: Munch’s Oddysee developer diary, courtesy of senior game designer Paul O’Connor.

It’s time for the third instalment of the Oddworld: Munch’s Oddysee developer diary, courtesy of that Oddworld Inhabitant, Paul O’Connor.

Time to again catch up with the Oddworld team, as we gratefully devour the musing of PlayNOW! Developer diary contributor, Oddworld game designer Paul O’Connor.