https://oddworldlibrary.net/oddenc/index.php?title=Citizen_Siege&feed=atom&action=historyCitizen Siege - Revision history2024-03-29T10:03:47ZRevision history for this page on the wikiMediaWiki 1.39.3https://oddworldlibrary.net/oddenc/index.php?title=Citizen_Siege&diff=1773&oldid=prevWil: Fixing special characters in links; adding cite, abbr and dfn elements2019-07-20T10:35:32Z<p>Fixing special characters in links; adding cite, abbr and dfn elements</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 03:35, 20 July 2019</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Citizen Siege''' is an intellectual property created by [[Lorne Lanning]]. It is completely separate from the Oddworld universe, instead being set on a dystopian, near‐future Earth. At one point Oddworld Inhabitants were working to create a CGI feature film and two video games to showcase this new IP, all of which developed using a shared digital back lot.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Citizen Siege''' is an intellectual property created by [[Lorne Lanning]]. It is completely separate from the <ins style="font-weight: bold; text-decoration: none;">[[</ins>Oddworld<ins style="font-weight: bold; text-decoration: none;">]] </ins>universe, instead being set on a dystopian, near‐future Earth. At one point <ins style="font-weight: bold; text-decoration: none;">[[</ins>Oddworld Inhabitants<ins style="font-weight: bold; text-decoration: none;">]] </ins>were working to create a <ins style="font-weight: bold; text-decoration: none;"><dfn><abbr title="Computer-generated imagery"></ins>CGI<ins style="font-weight: bold; text-decoration: none;"></abbr></dfn> </ins>feature film and two video games to showcase this new <ins style="font-weight: bold; text-decoration: none;"><dfn><abbr title="Intellectual property"></ins>IP<ins style="font-weight: bold; text-decoration: none;"></abbr></dfn></ins>, all of which developed using a shared digital back lot.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Setting==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Setting==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"> </del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Citizen Siege universe is a near‐future version of Earth where people have given up their civil liberties at the promise of being protected from various threats and democracy has been replaced by global corporatism and martial law.<ref name="EnterOddworld"/><ref name="PressRelease"/> In an early interview, published before the Citizen Siege film was officially announced, Lorne described the fictional world as ‘a place where a state becomes privatized and America becomes Americo.’<ref name="EnterOddworld"/></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Citizen Siege universe is a near‐future version of Earth where people have given up their civil liberties at the promise of being protected from various threats and democracy has been replaced by global corporatism and martial law.<ref name="EnterOddworld"/><del style="font-weight: bold; text-decoration: none;">, </del><ref name="PressRelease"/> In an early interview, published before the Citizen Siege film was officially announced, Lorne described the fictional world as ‘a place where a state becomes privatized and America becomes Americo.’<ref name="EnterOddworld"/></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Citizen Siege is set to be much more direct in its commentary on contemporary politics than the Oddworld series, with a dark and gritty feel, and graphics that are mostly realistic, but with stylized human characters.<ref name="BunceEdwardsOWF"/></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Citizen Siege is set to be much more direct in its commentary on contemporary politics than the Oddworld series, with a dark and gritty feel, and graphics that are mostly realistic, but with stylized human characters.<ref name="BunceEdwardsOWF"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Feature film==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Feature film==</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Citizen Siege was first announced as a <abbr>CGI</abbr> animation feature film for cinematic release to be developed by the partnership of Lorne Lanning and [[Sherry McKenna]] with [[Vanguard Animation]]. The original press release listed Lorne as the film’s director, [[John William[[ as producer, and McKenna, [[Terry Botwick]], and [[Margaret French Isaac]] as executive producers.<ref name="PressRelease"/></ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Citizen Siege was first announced as a CGI animation feature film for cinematic release to be developed by the partnership of Lorne Lanning and Sherry McKenna with Vanguard Animation. The original press release listed Lorne as the film’s director, John William as producer, and Sherry, Terry Botwick, and Margaret French Isaac as executive producers.<ref name="PressRelease"/></del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The film is described as a <ins style="font-weight: bold; text-decoration: none;">‘politically </ins>edgy sci‐fi action thriller’, whose hero is ‘an ex‐patriot [who] finds himself ensnared in a nightmarish credit racket that leaves him “repossessed”.’<ref name="PressRelease"/> It is said to already be in active development,<ref name="LanningTalks"/> with a PG‐13 rating probable if an R isn’t achieved.<ref name="GDCLanning"/> While earlier hoped to be out in 2009,<ref name="MattLee"/> a 2010 is now a more likely release date.<ref name="EGMLive"/></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"> </del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The film is described as a <del style="font-weight: bold; text-decoration: none;">‘poltically </del>edgy sci‐fi action thriller’, whose hero is ‘an ex‐patriot [who] finds himself ensnared in a nightmarish credit racket that leaves him “repossessed”.’<ref name="PressRelease"/> It is said to already be in active development,<ref name="LanningTalks"/> with a PG‐13 rating probable if an R isn’t achieved.<ref name="GDCLanning"/> While earlier hoped to be out in 2009,<ref name="MattLee"/> a 2010 is now a more likely release date.<ref name="EGMLive"/></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Video games==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Video games==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"> </del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>There are two Citizen Siege video games planned.<ref name="EGMLive"/> The first of these is <ins style="font-weight: bold; text-decoration: none;"><cite></ins>Wage Wars<ins style="font-weight: bold; text-decoration: none;"></cite></ins>,<ref name="CGSociety"/> intended to be released before the Citizen Siege film to support a ‘synergy’ between the two that has yet to be revealed.<ref name="EGMLive"/<ins style="font-weight: bold; text-decoration: none;">> <cite</ins>>Wage Wars<ins style="font-weight: bold; text-decoration: none;"></cite> </ins>will be an online game,<ref name="CGSociety"/> and may be digitally distributed.<ref name="MattLee"/> The second game has yet to be announced.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>There are two Citizen Siege video games planned.<ref name="EGMLive"/> The first of these is Wage Wars,<ref name="CGSociety"/> intended to be released before the Citizen Siege film to support a ‘synergy’ between the two that has yet to be revealed.<ref name="EGMLive"/> Wage Wars will be an online game,<ref name="CGSociety"/> and may be digitally distributed.<ref name="MattLee"/> The second game has yet to be announced.</div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Production history==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Production history==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"> </del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The concept of Citizen Siege pre‐dates that of Oddworld, and was one of the stories Lorne told Sherry to convince her to co‐found Oddworld Inhabitants. Like all of Lorne’s intellectual properties, ideas for cinematic and video game versions were developed in tandem.<ref name="BunceEdwardsMeet"/></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The concept of Citizen Siege pre‐dates that of Oddworld, and was one of the stories Lorne told Sherry to convince her to co‐found Oddworld Inhabitants. Like all of Lorne’s intellectual properties, ideas for cinematic and video game versions were developed in tandem.<ref name="BunceEdwardsMeet"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>By December 2004, Lorne was bringing Citizen Siege more to the forefront of his mind as he felt his politically edgy IP was appropriate to the current political climate of fear mongering and relinquishment of civil liberties. His plans were, against his wishes, published in an interview by ComputerAndVideoGames. Seeing that major studios were concentrating on making animated films family friendly, Lorne and Sherry initially tried to pitch Citizen Siege as an effects‐heavy, live‐action film that Lorne wouldn’t have directed,<ref name="Variety"/> but were told this would cost an estimated $125 million to develop.<ref name="BunceEdwardsMeet"/></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>By December 2004, Lorne was bringing Citizen Siege more to the forefront of his mind as he felt his politically edgy <ins style="font-weight: bold; text-decoration: none;"><abbr></ins>IP<ins style="font-weight: bold; text-decoration: none;"></abbr> </ins>was appropriate to the current political climate of fear mongering and relinquishment of civil liberties. His plans were, against his wishes, published in an interview by ComputerAndVideoGames. Seeing that major studios were concentrating on making animated films family friendly, Lorne and Sherry initially tried to pitch Citizen Siege as an effects‐heavy, live‐action film that Lorne wouldn’t have directed,<ref name="Variety"/> but were told this would cost an estimated $125 million to develop.<ref name="BunceEdwardsMeet"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>However, after pitching the CGI film Pound Dog to John Williams, Williams asked Lorne about Citizen Siege, talk of which had been circulating.<ref name="BunceEdwardsMeet"/> Impressed by Lorne’s presentation, and recognizing the potential but completely untapped market for mature CGI films, Williams partnered Vanguard Animation with Lorne and Sherry to develop Citizen Siege at Vanguard’s Vancouver studio for an estimated $40 million.<ref name="BunceEdwardsMeet"/><del style="font-weight: bold; text-decoration: none;">, </del><ref name="Variety"/></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>However, after pitching the <ins style="font-weight: bold; text-decoration: none;"><abbr></ins>CGI<ins style="font-weight: bold; text-decoration: none;"></abbr> </ins>film <ins style="font-weight: bold; text-decoration: none;"><cite>[[</ins>Pound Dog<ins style="font-weight: bold; text-decoration: none;">]]</cite> </ins>to John Williams, Williams asked Lorne about Citizen Siege, talk of which had been circulating.<ref name="BunceEdwardsMeet"/> Impressed by Lorne’s presentation, and recognizing the potential but completely untapped market for mature <ins style="font-weight: bold; text-decoration: none;"><abbr></ins>CGI<ins style="font-weight: bold; text-decoration: none;"></abbr> </ins>films, Williams partnered Vanguard Animation with Lorne and Sherry to develop Citizen Siege at Vanguard’s Vancouver studio for an estimated $40 million.<ref name="BunceEdwardsMeet"/><ref name="Variety"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Vanguard planned to raise funds with outside investment, including foreign pre‐sales.<ref name="Variety"/> Shortly followed by a press release, Lorne publicly announced the development deal at the end of his keynote speech at GameCity in October 2006,<ref name="Announced"/> in time for the American Film Market in early November.<ref name="Variety"/> With the development deal made, Lorne started focusing on the videogame,<ref name="LanningTalks"/> but didn’t want to start searching for a publisher until a distribution deal for the film was secure.<del style="font-weight: bold; text-decoration: none;">5 </del>In September 2007, he said he would be starting actual production on Wage Wars.<ref name="CGSociety"/></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Vanguard planned to raise funds with outside investment, including foreign pre‐sales.<ref name="Variety"/> Shortly followed by a press release, Lorne publicly announced the development deal at the end of his <ins style="font-weight: bold; text-decoration: none;">[[The Appetite for Escape|</ins>keynote speech<ins style="font-weight: bold; text-decoration: none;">]] </ins>at <ins style="font-weight: bold; text-decoration: none;">[[</ins>GameCity<ins style="font-weight: bold; text-decoration: none;">]] </ins>in October 2006,<ref name="Announced"/> in time for the American Film Market in early November.<ref name="Variety"/> With the development deal made, Lorne started focusing on the videogame,<ref name="LanningTalks"/> but didn’t want to start searching for a publisher until a distribution deal for the film was secure. In September 2007, he said he would be starting actual production on Wage Wars.<ref name="CGSociety"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Logo==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Logo==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"> </del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>A logo for Citizen Siege, designed by <ins style="font-weight: bold; text-decoration: none;">[[</ins>Raymond Swanland<ins style="font-weight: bold; text-decoration: none;">]]</ins>, was revealed in Lorne’s keynote speech at GameCity, and officially released in his September 2007 interview with the CGSociety,<ref name="CGSociety"/> although a photograph of the logo was published shortly after GameCity.<ref name="GameCity"/></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>A logo for Citizen Siege, designed by Raymond Swanland, was revealed in Lorne’s keynote speech at GameCity, and officially released in his September 2007 interview with the CGSociety,<ref name="CGSociety"/> although a photograph of the logo was published shortly after GameCity.<ref name="GameCity"/></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The logo shows a hand‐eye icon inside a handcuff with a broken chain. The keyhole on the cuff appears upside down. Superimposed on the bottom of the symbol are the words ‘CITIZEN SIEGE’, outlined in gold and filled with a waving representation of the Flag of the United States of America, in which the stars have been replaced with dollar signs.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The logo shows a hand‐eye icon inside a handcuff with a broken chain. The keyhole on the cuff appears upside down. Superimposed on the bottom of the symbol are the words ‘CITIZEN SIEGE’, outlined in gold and filled with a waving representation of the Flag of the United States of America, in which the stars have been replaced with dollar signs.</div></td></tr>
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</table>Wilhttps://oddworldlibrary.net/oddenc/index.php?title=Citizen_Siege&diff=682&oldid=prevXavier at 11:16, 26 May 20152015-05-26T11:16:27Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:16, 26 May 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l38">Line 38:</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><ref name="PressRelease">'''OddBlog (29/10/2006)'''. ‘[http://oddworldlibrary.net/oddblog/specials/Citizen_Siege_press_release Oddworld Creators and Vanguard Animation Partner on Citizen Siege]’, press release.</ref></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><ref name="PressRelease">'''OddBlog (29/10/2006)'''. ‘[http://oddworldlibrary.net/oddblog/specials/Citizen_Siege_press_release Oddworld Creators and Vanguard Animation Partner on Citizen Siege]’, press release.</ref></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><ref name="BunceEdwardsOWF">'''Bunce-Edwards, William (11/11/2006)'''. Post 139 in ‘[http://www.oddworldforums.net/showthread.php?p=276161#post276161 Citizen Siege Film Announced]’. Oddworld Forums.</ref></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><ref name="BunceEdwardsOWF">'''Bunce-Edwards, William (11/11/2006)'''. Post 139 in ‘[http://www.oddworldforums.net/showthread.php?p=276161#post276161 Citizen Siege Film Announced]’. Oddworld Forums.</ref></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><ref name="LanningTalks">'''Game Revolution (30/10/2006)'''. <del style="font-weight: bold; text-decoration: none;">‘Lorne </del>Lanning Talks Citizen <del style="font-weight: bold; text-decoration: none;">Siege’</del>.</ref></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ref name="LanningTalks">'''Game Revolution (30/10/2006)'''. <ins style="font-weight: bold; text-decoration: none;">‘[http://gamerevolution.com/news/view.php?id=1959 Lorne </ins>Lanning Talks Citizen <ins style="font-weight: bold; text-decoration: none;">Siege]’</ins>.</ref></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><ref name="GDCLanning">'''Lanning, Lorne (22/06/2007)'''. <del style="font-weight: bold; text-decoration: none;">‘GDC </del>Lorne Lanning <del style="font-weight: bold; text-decoration: none;">interview’ </del>by Bengt Lemne. Gamereactor Television.</ref></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ref name="GDCLanning">'''Lanning, Lorne (22/06/2007)'''. <ins style="font-weight: bold; text-decoration: none;">‘[http://gamereactor.dk/grtv/player/popup.php?id=1052&cat=Interview GDC </ins>Lorne Lanning <ins style="font-weight: bold; text-decoration: none;">interview]’ </ins>by Bengt Lemne. Gamereactor Television.</ref></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><ref name="MattLee">'''Lee, Matt (03/07/2007)'''. Email to MoxCo. Executive. <del style="font-weight: bold; text-decoration: none;">‘Citizen </del>Siege <del style="font-weight: bold; text-decoration: none;">correspondence’</del>. Oddworld Forums.</ref></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ref name="MattLee">'''Lee, Matt (03/07/2007)'''. Email to MoxCo. Executive. <ins style="font-weight: bold; text-decoration: none;">‘[http://www.oddworldforums.net/showthread.php?t=15783 Citizen </ins>Siege <ins style="font-weight: bold; text-decoration: none;">correspondence]’</ins>. Oddworld Forums.</ref></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><ref name="EGMLive">'''Lanning, Lorne (30/07/2007)'''. <del style="font-weight: bold; text-decoration: none;">‘Where’s </del>Lorne Lanning Been?’, podcast telephone interview with Crispin Boyer. EGM Live*. Partial transcript by William Bunce-Edwards (07/08/2007). Post <del style="font-weight: bold; text-decoration: none;">?</del>9 in ‘EGM EXTRAS ON 1UP!’. Oddworld Forums.</ref></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ref name="EGMLive">'''Lanning, Lorne (30/07/2007)'''. <ins style="font-weight: bold; text-decoration: none;">‘[http://1up.com/do/newsStory?cId=3161778 Where’s </ins>Lorne Lanning Been?<ins style="font-weight: bold; text-decoration: none;">]</ins>’, podcast telephone interview with Crispin Boyer. EGM Live*. <ins style="font-weight: bold; text-decoration: none;">[http://www.oddworldforums.net/showthread.php?p=316159#post316159 </ins>Partial transcript<ins style="font-weight: bold; text-decoration: none;">] </ins>by William Bunce-Edwards (07/08/2007). Post 9 in ‘EGM EXTRAS ON 1UP!’. Oddworld Forums.</ref></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><ref name="CGSociety">'''Lanning, Lorne (05/09/2007)'''. <del style="font-weight: bold; text-decoration: none;">‘Lorne Lanning’</del>, special feature. CGSociety.</ref></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ref name="CGSociety">'''Lanning, Lorne (05/09/2007)'''. <ins style="font-weight: bold; text-decoration: none;">‘[http://features.cgsociety.org/story_custom.php?story_id=4238 Lorne Lanning]’</ins>, special feature. CGSociety.</ref></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><ref name="BunceEdwardsMeet">'''Bunce-Edwards, William (08/11/2006)'''. <del style="font-weight: bold; text-decoration: none;">‘Meeting </del>Lorne & <del style="font-weight: bold; text-decoration: none;">Sherry’</del>. OddBlog.</ref></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ref name="BunceEdwardsMeet">'''Bunce-Edwards, William (08/11/2006)'''. <ins style="font-weight: bold; text-decoration: none;">‘[http://oddworldlibrary.net/oddblog/specials/Meeting_Lorne_and_Sherry Meeting </ins>Lorne & <ins style="font-weight: bold; text-decoration: none;">Sherry]’</ins>. OddBlog.</ref></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><ref name="Variety">'''Fritz, Ben (29/10/2006)'''. <del style="font-weight: bold; text-decoration: none;">‘Oddworld </del>team lays “Siege” to CG <del style="font-weight: bold; text-decoration: none;">project’</del>. Variety.</ref></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ref name="Variety">'''Fritz, Ben (29/10/2006)'''. <ins style="font-weight: bold; text-decoration: none;">‘[http://variety.com/article/VR1117952916.html?categoryid=13&cs=1 Oddworld </ins>team lays “Siege” to CG <ins style="font-weight: bold; text-decoration: none;">project]’</ins>. Variety.</ref></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><ref name="Announced">'''Bunce-Edwards, William (29/10/2006)'''. <del style="font-weight: bold; text-decoration: none;">‘Citizen </del>Siege film <del style="font-weight: bold; text-decoration: none;">announced’</del>. OddBlog.</ref></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ref name="Announced">'''Bunce-Edwards, William (29/10/2006)'''. <ins style="font-weight: bold; text-decoration: none;">‘[http://oddworldlibrary.net/oddblog/2006/10/Citizen_Siege_film_announced Citizen </ins>Siege film <ins style="font-weight: bold; text-decoration: none;">announced]’</ins>. OddBlog.</ref></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><ref name="GameCity">'''Hayward, David (31/10/2006)'''. <del style="font-weight: bold; text-decoration: none;">‘Lorne </del>Lanning: GameCity Keynote part <del style="font-weight: bold; text-decoration: none;">2’</del>. Functional Autonomy.</ref></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ref name="GameCity">'''Hayward, David (31/10/2006)'''. <ins style="font-weight: bold; text-decoration: none;">‘[http://func-auton.net/blog/?p=88 Lorne </ins>Lanning: GameCity Keynote part <ins style="font-weight: bold; text-decoration: none;">2]’</ins>. Functional Autonomy.</ref></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div></references></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div></references></div></td></tr>
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</table>Xavierhttps://oddworldlibrary.net/oddenc/index.php?title=Citizen_Siege&diff=681&oldid=prevXavier at 11:11, 26 May 20152015-05-26T11:11:11Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:11, 26 May 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l25">Line 25:</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>However, after pitching the CGI film Pound Dog to John Williams, Williams asked Lorne about Citizen Siege, talk of which had been circulating.<ref name="BunceEdwardsMeet"/> Impressed by Lorne’s presentation, and recognizing the potential but completely untapped market for mature CGI films, Williams partnered Vanguard Animation with Lorne and Sherry to develop Citizen Siege at Vanguard’s Vancouver studio for an estimated $40 million.<ref name="BunceEdwardsMeet"/>, <ref name="Variety"/></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>However, after pitching the CGI film Pound Dog to John Williams, Williams asked Lorne about Citizen Siege, talk of which had been circulating.<ref name="BunceEdwardsMeet"/> Impressed by Lorne’s presentation, and recognizing the potential but completely untapped market for mature CGI films, Williams partnered Vanguard Animation with Lorne and Sherry to develop Citizen Siege at Vanguard’s Vancouver studio for an estimated $40 million.<ref name="BunceEdwardsMeet"/>, <ref name="Variety"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Vanguard planned to raise funds with outside investment, including foreign pre‐sales.<ref name="Variety"/> Shortly followed by a press release, Lorne publicly announced the development deal at the end of his keynote speech at GameCity in October 2006,<ref name="Announced"/> in time for the American Film Market in early November.<ref name="Variety"> With the development deal made, Lorne started focusing on the videogame,<ref name="LanningTalks"/> but didn’t want to start searching for a publisher until a distribution deal for the film was secure.5 In September 2007, he said he would be starting actual production on Wage Wars.<ref name="CGSociety"/></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Vanguard planned to raise funds with outside investment, including foreign pre‐sales.<ref name="Variety"/> Shortly followed by a press release, Lorne publicly announced the development deal at the end of his keynote speech at GameCity in October 2006,<ref name="Announced"/> in time for the American Film Market in early November.<ref name="Variety"<ins style="font-weight: bold; text-decoration: none;">/</ins>> With the development deal made, Lorne started focusing on the videogame,<ref name="LanningTalks"/> but didn’t want to start searching for a publisher until a distribution deal for the film was secure.5 In September 2007, he said he would be starting actual production on Wage Wars.<ref name="CGSociety"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Logo==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Logo==</div></td></tr>
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</table>Xavierhttps://oddworldlibrary.net/oddenc/index.php?title=Citizen_Siege&diff=680&oldid=prevXavier at 11:10, 26 May 20152015-05-26T11:10:46Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:10, 26 May 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l21">Line 21:</td>
<td colspan="2" class="diff-lineno">Line 21:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The concept of Citizen Siege pre‐dates that of Oddworld, and was one of the stories Lorne told Sherry to convince her to co‐found Oddworld Inhabitants. Like all of Lorne’s intellectual properties, ideas for cinematic and video game versions were developed in tandem.<ref name="BunceEdwardsMeet"/></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The concept of Citizen Siege pre‐dates that of Oddworld, and was one of the stories Lorne told Sherry to convince her to co‐found Oddworld Inhabitants. Like all of Lorne’s intellectual properties, ideas for cinematic and video game versions were developed in tandem.<ref name="BunceEdwardsMeet"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>By December 2004, Lorne was bringing Citizen Siege more to the forefront of his mind as he felt his politically edgy IP was appropriate to the current political climate of fear mongering and relinquishment of civil liberties. His plans were, against his wishes, published in an interview by ComputerAndVideoGames. Seeing that major studios were concentrating on making animated films family friendly, Lorne and Sherry initially tried to pitch Citizen Siege as an effects‐heavy, live‐action film that Lorne wouldn’t have directed,<ref name="Variety/<del style="font-weight: bold; text-decoration: none;">"</del>> but were told this would cost an estimated $125 million to develop.<ref name="BunceEdwardsMeet"/></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>By December 2004, Lorne was bringing Citizen Siege more to the forefront of his mind as he felt his politically edgy IP was appropriate to the current political climate of fear mongering and relinquishment of civil liberties. His plans were, against his wishes, published in an interview by ComputerAndVideoGames. Seeing that major studios were concentrating on making animated films family friendly, Lorne and Sherry initially tried to pitch Citizen Siege as an effects‐heavy, live‐action film that Lorne wouldn’t have directed,<ref name="Variety<ins style="font-weight: bold; text-decoration: none;">"</ins>/> but were told this would cost an estimated $125 million to develop.<ref name="BunceEdwardsMeet"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>However, after pitching the CGI film Pound Dog to John Williams, Williams asked Lorne about Citizen Siege, talk of which had been circulating.<ref name="BunceEdwardsMeet"/> Impressed by Lorne’s presentation, and recognizing the potential but completely untapped market for mature CGI films, Williams partnered Vanguard Animation with Lorne and Sherry to develop Citizen Siege at Vanguard’s Vancouver studio for an estimated $40 million.<ref name="BunceEdwardsMeet"/>, <ref name="Variety"/></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>However, after pitching the CGI film Pound Dog to John Williams, Williams asked Lorne about Citizen Siege, talk of which had been circulating.<ref name="BunceEdwardsMeet"/> Impressed by Lorne’s presentation, and recognizing the potential but completely untapped market for mature CGI films, Williams partnered Vanguard Animation with Lorne and Sherry to develop Citizen Siege at Vanguard’s Vancouver studio for an estimated $40 million.<ref name="BunceEdwardsMeet"/>, <ref name="Variety"/></div></td></tr>
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</table>Xavierhttps://oddworldlibrary.net/oddenc/index.php?title=Citizen_Siege&diff=679&oldid=prevXavier at 11:10, 26 May 20152015-05-26T11:10:17Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
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<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:10, 26 May 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l21">Line 21:</td>
<td colspan="2" class="diff-lineno">Line 21:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The concept of Citizen Siege pre‐dates that of Oddworld, and was one of the stories Lorne told Sherry to convince her to co‐found Oddworld Inhabitants. Like all of Lorne’s intellectual properties, ideas for cinematic and video game versions were developed in tandem.<ref name="BunceEdwardsMeet"/></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The concept of Citizen Siege pre‐dates that of Oddworld, and was one of the stories Lorne told Sherry to convince her to co‐found Oddworld Inhabitants. Like all of Lorne’s intellectual properties, ideas for cinematic and video game versions were developed in tandem.<ref name="BunceEdwardsMeet"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>By December 2004, Lorne was bringing Citizen Siege more to the forefront of his mind as he felt his politically edgy IP was appropriate to the current political climate of fear mongering and relinquishment of civil liberties. His plans were, against his wishes, published in an interview by ComputerAndVideoGames. Seeing that major studios were concentrating on making animated films family friendly, Lorne and Sherry initially tried to pitch Citizen Siege as an effects‐heavy, live‐action film that Lorne wouldn’t have directed,<ref name="Variety"> but were told this would cost an estimated $125 million to develop.<ref name="BunceEdwardsMeet"/></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>By December 2004, Lorne was bringing Citizen Siege more to the forefront of his mind as he felt his politically edgy IP was appropriate to the current political climate of fear mongering and relinquishment of civil liberties. His plans were, against his wishes, published in an interview by ComputerAndVideoGames. Seeing that major studios were concentrating on making animated films family friendly, Lorne and Sherry initially tried to pitch Citizen Siege as an effects‐heavy, live‐action film that Lorne wouldn’t have directed,<ref name="Variety<ins style="font-weight: bold; text-decoration: none;">/</ins>"> but were told this would cost an estimated $125 million to develop.<ref name="BunceEdwardsMeet"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>However, after pitching the CGI film Pound Dog to John Williams, Williams asked Lorne about Citizen Siege, talk of which had been circulating.<ref name="BunceEdwardsMeet"/> Impressed by Lorne’s presentation, and recognizing the potential but completely untapped market for mature CGI films, Williams partnered Vanguard Animation with Lorne and Sherry to develop Citizen Siege at Vanguard’s Vancouver studio for an estimated $40 million.<ref name="BunceEdwardsMeet"/>, <ref name="Variety"/></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>However, after pitching the CGI film Pound Dog to John Williams, Williams asked Lorne about Citizen Siege, talk of which had been circulating.<ref name="BunceEdwardsMeet"/> Impressed by Lorne’s presentation, and recognizing the potential but completely untapped market for mature CGI films, Williams partnered Vanguard Animation with Lorne and Sherry to develop Citizen Siege at Vanguard’s Vancouver studio for an estimated $40 million.<ref name="BunceEdwardsMeet"/>, <ref name="Variety"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Vanguard planned to raise funds with outside investment, including foreign pre‐sales.<ref name="Variety"> Shortly followed by a press release, Lorne publicly announced the development deal at the end of his keynote speech at GameCity in October 2006,<ref name="Announced"/> in time for the American Film Market in early November.<ref name="Variety"> With the development deal made, Lorne started focusing on the videogame,<ref name="LanningTalks"/> but didn’t want to start searching for a publisher until a distribution deal for the film was secure.5 In September 2007, he said he would be starting actual production on Wage Wars.<ref name="CGSociety"/></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Vanguard planned to raise funds with outside investment, including foreign pre‐sales.<ref name="Variety"<ins style="font-weight: bold; text-decoration: none;">/</ins>> Shortly followed by a press release, Lorne publicly announced the development deal at the end of his keynote speech at GameCity in October 2006,<ref name="Announced"/> in time for the American Film Market in early November.<ref name="Variety"> With the development deal made, Lorne started focusing on the videogame,<ref name="LanningTalks"/> but didn’t want to start searching for a publisher until a distribution deal for the film was secure.5 In September 2007, he said he would be starting actual production on Wage Wars.<ref name="CGSociety"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Logo==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Logo==</div></td></tr>
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</table>Xavierhttps://oddworldlibrary.net/oddenc/index.php?title=Citizen_Siege&diff=678&oldid=prevXavier at 11:09, 26 May 20152015-05-26T11:09:39Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:09, 26 May 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l23">Line 23:</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>By December 2004, Lorne was bringing Citizen Siege more to the forefront of his mind as he felt his politically edgy IP was appropriate to the current political climate of fear mongering and relinquishment of civil liberties. His plans were, against his wishes, published in an interview by ComputerAndVideoGames. Seeing that major studios were concentrating on making animated films family friendly, Lorne and Sherry initially tried to pitch Citizen Siege as an effects‐heavy, live‐action film that Lorne wouldn’t have directed,<ref name="Variety"> but were told this would cost an estimated $125 million to develop.<ref name="BunceEdwardsMeet"/></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>By December 2004, Lorne was bringing Citizen Siege more to the forefront of his mind as he felt his politically edgy IP was appropriate to the current political climate of fear mongering and relinquishment of civil liberties. His plans were, against his wishes, published in an interview by ComputerAndVideoGames. Seeing that major studios were concentrating on making animated films family friendly, Lorne and Sherry initially tried to pitch Citizen Siege as an effects‐heavy, live‐action film that Lorne wouldn’t have directed,<ref name="Variety"> but were told this would cost an estimated $125 million to develop.<ref name="BunceEdwardsMeet"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>However, after pitching the CGI film Pound Dog to John Williams, Williams asked Lorne about Citizen Siege, talk of which had been circulating.<ref name="BunceEdwardsMeet"/> Impressed by Lorne’s presentation, and recognizing the potential but completely untapped market for mature CGI films, Williams partnered Vanguard Animation with Lorne and Sherry to develop Citizen Siege at Vanguard’s Vancouver studio for an estimated $40 million.<ref name="BunceEdwardsMeet"/>, <ref name="Variety"></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>However, after pitching the CGI film Pound Dog to John Williams, Williams asked Lorne about Citizen Siege, talk of which had been circulating.<ref name="BunceEdwardsMeet"/> Impressed by Lorne’s presentation, and recognizing the potential but completely untapped market for mature CGI films, Williams partnered Vanguard Animation with Lorne and Sherry to develop Citizen Siege at Vanguard’s Vancouver studio for an estimated $40 million.<ref name="BunceEdwardsMeet"/>, <ref name="Variety"<ins style="font-weight: bold; text-decoration: none;">/</ins>></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Vanguard planned to raise funds with outside investment, including foreign pre‐sales.<ref name="Variety"> Shortly followed by a press release, Lorne publicly announced the development deal at the end of his keynote speech at GameCity in October 2006,<ref name="Announced"/> in time for the American Film Market in early November.<ref name="Variety"> With the development deal made, Lorne started focusing on the videogame,<ref name="LanningTalks"/> but didn’t want to start searching for a publisher until a distribution deal for the film was secure.5 In September 2007, he said he would be starting actual production on Wage Wars.<ref name="CGSociety"/></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Vanguard planned to raise funds with outside investment, including foreign pre‐sales.<ref name="Variety"> Shortly followed by a press release, Lorne publicly announced the development deal at the end of his keynote speech at GameCity in October 2006,<ref name="Announced"/> in time for the American Film Market in early November.<ref name="Variety"> With the development deal made, Lorne started focusing on the videogame,<ref name="LanningTalks"/> but didn’t want to start searching for a publisher until a distribution deal for the film was secure.5 In September 2007, he said he would be starting actual production on Wage Wars.<ref name="CGSociety"/></div></td></tr>
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</table>Xavierhttps://oddworldlibrary.net/oddenc/index.php?title=Citizen_Siege&diff=677&oldid=prevXavier at 11:08, 26 May 20152015-05-26T11:08:49Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:08, 26 May 2015</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==References==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==References==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><references></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><references></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><ref name="EnterOddworld">'''Lanning, Lorne (20/12/2004)'''. ‘[http://computerandvideogames.com/article.php?id=113375 Enter the Oddworld of Lorne Lanning]’, interview by Graeme Boyd. ComputerAndVideoGames.</ref> </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ref name="EnterOddworld">'''Lanning, Lorne (20/12/2004)'''. ‘[http://computerandvideogames.com/article.php?id=113375 Enter the Oddworld of Lorne Lanning]’, interview by Graeme Boyd. ComputerAndVideoGames.</ref></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ref name="PressRelease">'''OddBlog (29/10/2006)'''. <ins style="font-weight: bold; text-decoration: none;">‘[http://oddworldlibrary.net/oddblog/specials/Citizen_Siege_press_release Oddworld </ins>Creators and Vanguard Animation Partner on Citizen <ins style="font-weight: bold; text-decoration: none;">Siege]’</ins>, press release.</ref></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><ref name="PressRelease">'''OddBlog (29/10/2006)'''. <del style="font-weight: bold; text-decoration: none;">‘Oddworld </del>Creators and Vanguard Animation Partner on Citizen <del style="font-weight: bold; text-decoration: none;">Siege’</del>, press release.</ref></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ref name="BunceEdwardsOWF">'''Bunce-Edwards, William (11/11/2006)'''. Post 139 in <ins style="font-weight: bold; text-decoration: none;">‘[http://www.oddworldforums.net/showthread.php?p=276161#post276161 Citizen </ins>Siege Film <ins style="font-weight: bold; text-decoration: none;">Announced]’</ins>. Oddworld Forums.</ref></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><ref name="BunceEdwardsOWF">'''Bunce-Edwards, William (11/11/2006)'''. Post <del style="font-weight: bold; text-decoration: none;">?</del>139 in <del style="font-weight: bold; text-decoration: none;">‘Citizen </del>Siege Film <del style="font-weight: bold; text-decoration: none;">Announced’</del>. Oddworld Forums.</ref></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><ref name="LanningTalks">'''Game Revolution (30/10/2006)'''. ‘Lorne Lanning Talks Citizen Siege’.</ref></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><ref name="LanningTalks">'''Game Revolution (30/10/2006)'''. ‘Lorne Lanning Talks Citizen Siege’.</ref></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><ref name="GDCLanning">'''Lanning, Lorne (22/06/2007)'''. ‘GDC Lorne Lanning interview’ by Bengt Lemne. Gamereactor Television.</ref></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><ref name="GDCLanning">'''Lanning, Lorne (22/06/2007)'''. ‘GDC Lorne Lanning interview’ by Bengt Lemne. Gamereactor Television.</ref></div></td></tr>
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</table>Xavierhttps://oddworldlibrary.net/oddenc/index.php?title=Citizen_Siege&diff=676&oldid=prevXavier at 11:06, 26 May 20152015-05-26T11:06:46Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:06, 26 May 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l25">Line 25:</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>However, after pitching the CGI film Pound Dog to John Williams, Williams asked Lorne about Citizen Siege, talk of which had been circulating.<ref name="BunceEdwardsMeet"/> Impressed by Lorne’s presentation, and recognizing the potential but completely untapped market for mature CGI films, Williams partnered Vanguard Animation with Lorne and Sherry to develop Citizen Siege at Vanguard’s Vancouver studio for an estimated $40 million.<ref name="BunceEdwardsMeet"/>, <ref name="Variety"></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>However, after pitching the CGI film Pound Dog to John Williams, Williams asked Lorne about Citizen Siege, talk of which had been circulating.<ref name="BunceEdwardsMeet"/> Impressed by Lorne’s presentation, and recognizing the potential but completely untapped market for mature CGI films, Williams partnered Vanguard Animation with Lorne and Sherry to develop Citizen Siege at Vanguard’s Vancouver studio for an estimated $40 million.<ref name="BunceEdwardsMeet"/>, <ref name="Variety"></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Vanguard planned to raise funds with outside investment, including foreign pre‐sales.<ref name="Variety"> Shortly followed by a press release, Lorne publicly announced the development deal at the end of his keynote speech at GameCity in October 2006,<del style="font-weight: bold; text-decoration: none;">11 </del>in time for the American Film Market in early November.<ref name="Variety"> With the development deal made, Lorne started focusing on the videogame,<ref name="LanningTalks"/> but didn’t want to start searching for a publisher until a distribution deal for the film was secure.5 In September 2007, he said he would be starting actual production on Wage Wars.<ref name="CGSociety"/></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Vanguard planned to raise funds with outside investment, including foreign pre‐sales.<ref name="Variety"> Shortly followed by a press release, Lorne publicly announced the development deal at the end of his keynote speech at GameCity in October 2006,<ins style="font-weight: bold; text-decoration: none;"><ref name="Announced"/> </ins>in time for the American Film Market in early November.<ref name="Variety"> With the development deal made, Lorne started focusing on the videogame,<ref name="LanningTalks"/> but didn’t want to start searching for a publisher until a distribution deal for the film was secure.5 In September 2007, he said he would be starting actual production on Wage Wars.<ref name="CGSociety"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Logo==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Logo==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>A logo for Citizen Siege, designed by Raymond Swanland, was revealed in Lorne’s keynote speech at GameCity, and officially released in his September 2007 interview with the CGSociety,<ref name="CGSociety"/> although a photograph of the logo was published shortly after GameCity.<del style="font-weight: bold; text-decoration: none;">12</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>A logo for Citizen Siege, designed by Raymond Swanland, was revealed in Lorne’s keynote speech at GameCity, and officially released in his September 2007 interview with the CGSociety,<ref name="CGSociety"/> although a photograph of the logo was published shortly after GameCity.<ins style="font-weight: bold; text-decoration: none;"><ref name="GameCity"/></ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The logo shows a hand‐eye icon inside a handcuff with a broken chain. The keyhole on the cuff appears upside down. Superimposed on the bottom of the symbol are the words ‘CITIZEN SIEGE’, outlined in gold and filled with a waving representation of the Flag of the United States of America, in which the stars have been replaced with dollar signs.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The logo shows a hand‐eye icon inside a handcuff with a broken chain. The keyhole on the cuff appears upside down. Superimposed on the bottom of the symbol are the words ‘CITIZEN SIEGE’, outlined in gold and filled with a waving representation of the Flag of the United States of America, in which the stars have been replaced with dollar signs.</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><ref name="Variety">'''Fritz, Ben (29/10/2006)'''. ‘Oddworld team lays “Siege” to CG project’. Variety.</ref></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><ref name="Variety">'''Fritz, Ben (29/10/2006)'''. ‘Oddworld team lays “Siege” to CG project’. Variety.</ref></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><ref name="Announced">'''Bunce-Edwards, William (29/10/2006)'''. ‘Citizen Siege film announced’. OddBlog.</ref></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><ref name="Announced">'''Bunce-Edwards, William (29/10/2006)'''. ‘Citizen Siege film announced’. OddBlog.</ref></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><ref name="GameCity ">'''Hayward, David (31/10/2006)'''. ‘Lorne Lanning: GameCity Keynote part 2’. Functional Autonomy.</ref></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ref name="GameCity">'''Hayward, David (31/10/2006)'''. ‘Lorne Lanning: GameCity Keynote part 2’. Functional Autonomy.</ref></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div></references></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div></references></div></td></tr>
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</table>Xavierhttps://oddworldlibrary.net/oddenc/index.php?title=Citizen_Siege&diff=675&oldid=prevXavier at 11:04, 26 May 20152015-05-26T11:04:15Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The concept of Citizen Siege pre‐dates that of Oddworld, and was one of the stories Lorne told Sherry to convince her to co‐found Oddworld Inhabitants. Like all of Lorne’s intellectual properties, ideas for cinematic and video game versions were developed in tandem.<ref name="BunceEdwardsMeet"/></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The concept of Citizen Siege pre‐dates that of Oddworld, and was one of the stories Lorne told Sherry to convince her to co‐found Oddworld Inhabitants. Like all of Lorne’s intellectual properties, ideas for cinematic and video game versions were developed in tandem.<ref name="BunceEdwardsMeet"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>By December 2004, Lorne was bringing Citizen Siege more to the forefront of his mind as he felt his politically edgy IP was appropriate to the current political climate of fear mongering and relinquishment of civil liberties. His plans were, against his wishes, published in an interview by ComputerAndVideoGames. Seeing that major studios were concentrating on making animated films family friendly, Lorne and Sherry initially tried to pitch Citizen Siege as an effects‐heavy, live‐action film that Lorne wouldn’t have directed,<del style="font-weight: bold; text-decoration: none;">10 </del>but were told this would cost an estimated $125 million to develop.<ref name="BunceEdwardsMeet"/></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>By December 2004, Lorne was bringing Citizen Siege more to the forefront of his mind as he felt his politically edgy IP was appropriate to the current political climate of fear mongering and relinquishment of civil liberties. His plans were, against his wishes, published in an interview by ComputerAndVideoGames. Seeing that major studios were concentrating on making animated films family friendly, Lorne and Sherry initially tried to pitch Citizen Siege as an effects‐heavy, live‐action film that Lorne wouldn’t have directed,<ins style="font-weight: bold; text-decoration: none;"><ref name="Variety"> </ins>but were told this would cost an estimated $125 million to develop.<ref name="BunceEdwardsMeet"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>However, after pitching the CGI film Pound Dog to John Williams, Williams asked Lorne about Citizen Siege, talk of which had been circulating.<ref name="BunceEdwardsMeet"/> Impressed by Lorne’s presentation, and recognizing the potential but completely untapped market for mature CGI films, Williams partnered Vanguard Animation with Lorne and Sherry to develop Citizen Siege at Vanguard’s Vancouver studio for an estimated $40 million.<ref name="BunceEdwardsMeet"/>, <del style="font-weight: bold; text-decoration: none;">10</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>However, after pitching the CGI film Pound Dog to John Williams, Williams asked Lorne about Citizen Siege, talk of which had been circulating.<ref name="BunceEdwardsMeet"/> Impressed by Lorne’s presentation, and recognizing the potential but completely untapped market for mature CGI films, Williams partnered Vanguard Animation with Lorne and Sherry to develop Citizen Siege at Vanguard’s Vancouver studio for an estimated $40 million.<ref name="BunceEdwardsMeet"/>, <ins style="font-weight: bold; text-decoration: none;"><ref name="Variety"></ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Vanguard planned to raise funds with outside investment, including foreign pre‐sales.<del style="font-weight: bold; text-decoration: none;">10 </del>Shortly followed by a press release, Lorne publicly announced the development deal at the end of his keynote speech at GameCity in October 2006,11 in time for the American Film Market in early November.<del style="font-weight: bold; text-decoration: none;">10 </del>With the development deal made, Lorne started focusing on the videogame,<ref name="LanningTalks"/> but didn’t want to start searching for a publisher until a distribution deal for the film was secure.5 In September 2007, he said he would be starting actual production on Wage Wars.<ref name="CGSociety"/></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Vanguard planned to raise funds with outside investment, including foreign pre‐sales.<ins style="font-weight: bold; text-decoration: none;"><ref name="Variety"> </ins>Shortly followed by a press release, Lorne publicly announced the development deal at the end of his keynote speech at GameCity in October 2006,11 in time for the American Film Market in early November.<ins style="font-weight: bold; text-decoration: none;"><ref name="Variety"> </ins>With the development deal made, Lorne started focusing on the videogame,<ref name="LanningTalks"/> but didn’t want to start searching for a publisher until a distribution deal for the film was secure.5 In September 2007, he said he would be starting actual production on Wage Wars.<ref name="CGSociety"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Logo==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Logo==</div></td></tr>
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</table>Xavierhttps://oddworldlibrary.net/oddenc/index.php?title=Citizen_Siege&diff=674&oldid=prevXavier at 11:02, 26 May 20152015-05-26T11:02:05Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:02, 26 May 2015</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Setting==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Setting==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Citizen Siege universe is a near‐future version of Earth where people have given up their civil liberties at the promise of being protected from various threats and democracy has been replaced by global corporatism and martial law.<ref name="EnterOddworld"/>, <del style="font-weight: bold; text-decoration: none;">2 </del>In an early interview, published before the Citizen Siege film was officially announced, Lorne described the fictional world as ‘a place where a state becomes privatized and America becomes Americo.<del style="font-weight: bold; text-decoration: none;">’1</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Citizen Siege universe is a near‐future version of Earth where people have given up their civil liberties at the promise of being protected from various threats and democracy has been replaced by global corporatism and martial law.<ref name="EnterOddworld"/>, <ins style="font-weight: bold; text-decoration: none;"><ref name="PressRelease"/> </ins>In an early interview, published before the Citizen Siege film was officially announced, Lorne described the fictional world as ‘a place where a state becomes privatized and America becomes Americo.<ins style="font-weight: bold; text-decoration: none;">’<ref name="EnterOddworld"/></ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Citizen Siege is set to be much more direct in its commentary on contemporary politics than the Oddworld series, with a dark and gritty feel, and graphics that are mostly realistic, but with stylized human characters.<del style="font-weight: bold; text-decoration: none;">3</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Citizen Siege is set to be much more direct in its commentary on contemporary politics than the Oddworld series, with a dark and gritty feel, and graphics that are mostly realistic, but with stylized human characters.<ins style="font-weight: bold; text-decoration: none;"><ref name="BunceEdwardsOWF"/></ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Feature film==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Feature film==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Citizen Siege was first announced as a CGI animation feature film for cinematic release to be developed by the partnership of Lorne Lanning and Sherry McKenna with Vanguard Animation. The original press release listed Lorne as the film’s director, John William as producer, and Sherry, Terry Botwick, and Margaret French Isaac as executive producers.<del style="font-weight: bold; text-decoration: none;">2</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Citizen Siege was first announced as a CGI animation feature film for cinematic release to be developed by the partnership of Lorne Lanning and Sherry McKenna with Vanguard Animation. The original press release listed Lorne as the film’s director, John William as producer, and Sherry, Terry Botwick, and Margaret French Isaac as executive producers.<ins style="font-weight: bold; text-decoration: none;"><ref name="PressRelease"/></ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The film is described as a ‘poltically edgy sci‐fi action thriller’, whose hero is ‘an ex‐patriot [who] finds himself ensnared in a nightmarish credit racket that leaves him “repossessed”.<del style="font-weight: bold; text-decoration: none;">’2 </del>It is said to already be in active development,<del style="font-weight: bold; text-decoration: none;">4 </del>with a PG‐13 rating probable if an R isn’t achieved.<del style="font-weight: bold; text-decoration: none;">5 </del>While earlier hoped to be out in 2009,<del style="font-weight: bold; text-decoration: none;">6 </del>a 2010 is now a more likely release date.<del style="font-weight: bold; text-decoration: none;">7</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The film is described as a ‘poltically edgy sci‐fi action thriller’, whose hero is ‘an ex‐patriot [who] finds himself ensnared in a nightmarish credit racket that leaves him “repossessed”.<ins style="font-weight: bold; text-decoration: none;">’<ref name="PressRelease"/> </ins>It is said to already be in active development,<ins style="font-weight: bold; text-decoration: none;"><ref name="LanningTalks"/> </ins>with a PG‐13 rating probable if an R isn’t achieved.<ins style="font-weight: bold; text-decoration: none;"><ref name="GDCLanning"/> </ins>While earlier hoped to be out in 2009,<ins style="font-weight: bold; text-decoration: none;"><ref name="MattLee"/> </ins>a 2010 is now a more likely release date.<ins style="font-weight: bold; text-decoration: none;"><ref name="EGMLive"/></ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Video games==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Video games==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>There are two Citizen Siege video games planned.<del style="font-weight: bold; text-decoration: none;">7 </del>The first of these is Wage Wars,<del style="font-weight: bold; text-decoration: none;">8 </del>intended to be released before the Citizen Siege film to support a ‘synergy’ between the two that has yet to be revealed.<del style="font-weight: bold; text-decoration: none;">7 </del>Wage Wars will be an online game,<del style="font-weight: bold; text-decoration: none;">8 </del>and may be digitally distributed.<del style="font-weight: bold; text-decoration: none;">6 </del>The second game has yet to be announced.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>There are two Citizen Siege video games planned.<ins style="font-weight: bold; text-decoration: none;"><ref name="EGMLive"/> </ins>The first of these is Wage Wars,<ins style="font-weight: bold; text-decoration: none;"><ref name="CGSociety"/> </ins>intended to be released before the Citizen Siege film to support a ‘synergy’ between the two that has yet to be revealed.<ins style="font-weight: bold; text-decoration: none;"><ref name="EGMLive"/> </ins>Wage Wars will be an online game,<ins style="font-weight: bold; text-decoration: none;"><ref name="CGSociety"/> </ins>and may be digitally distributed.<ins style="font-weight: bold; text-decoration: none;"><ref name="MattLee"/> </ins>The second game has yet to be announced.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Production history==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Production history==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The concept of Citizen Siege pre‐dates that of Oddworld, and was one of the stories Lorne told Sherry to convince her to co‐found Oddworld Inhabitants. Like all of Lorne’s intellectual properties, ideas for cinematic and video game versions were developed in tandem.<del style="font-weight: bold; text-decoration: none;">9</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The concept of Citizen Siege pre‐dates that of Oddworld, and was one of the stories Lorne told Sherry to convince her to co‐found Oddworld Inhabitants. Like all of Lorne’s intellectual properties, ideas for cinematic and video game versions were developed in tandem.<ins style="font-weight: bold; text-decoration: none;"><ref name="BunceEdwardsMeet"/></ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>By December 2004, Lorne was bringing Citizen Siege more to the forefront of his mind as he felt his politically edgy IP was appropriate to the current political climate of fear mongering and relinquishment of civil liberties. His plans were, against his wishes, published in an interview by ComputerAndVideoGames. Seeing that major studios were concentrating on making animated films family friendly, Lorne and Sherry initially tried to pitch Citizen Siege as an effects‐heavy, live‐action film that Lorne wouldn’t have directed,10 but were told this would cost an estimated $125 million to develop.<del style="font-weight: bold; text-decoration: none;">9</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>By December 2004, Lorne was bringing Citizen Siege more to the forefront of his mind as he felt his politically edgy IP was appropriate to the current political climate of fear mongering and relinquishment of civil liberties. His plans were, against his wishes, published in an interview by ComputerAndVideoGames. Seeing that major studios were concentrating on making animated films family friendly, Lorne and Sherry initially tried to pitch Citizen Siege as an effects‐heavy, live‐action film that Lorne wouldn’t have directed,10 but were told this would cost an estimated $125 million to develop.<ins style="font-weight: bold; text-decoration: none;"><ref name="BunceEdwardsMeet"/></ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>However, after pitching the CGI film Pound Dog to John Williams, Williams asked Lorne about Citizen Siege, talk of which had been circulating.<del style="font-weight: bold; text-decoration: none;">9 </del>Impressed by Lorne’s presentation, and recognizing the potential but completely untapped market for mature CGI films, Williams partnered Vanguard Animation with Lorne and Sherry to develop Citizen Siege at Vanguard’s Vancouver studio for an estimated $40 million.<del style="font-weight: bold; text-decoration: none;">9</del>, 10</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>However, after pitching the CGI film Pound Dog to John Williams, Williams asked Lorne about Citizen Siege, talk of which had been circulating.<ins style="font-weight: bold; text-decoration: none;"><ref name="BunceEdwardsMeet"/> </ins>Impressed by Lorne’s presentation, and recognizing the potential but completely untapped market for mature CGI films, Williams partnered Vanguard Animation with Lorne and Sherry to develop Citizen Siege at Vanguard’s Vancouver studio for an estimated $40 million.<ins style="font-weight: bold; text-decoration: none;"><ref name="BunceEdwardsMeet"/></ins>, 10</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Vanguard planned to raise funds with outside investment, including foreign pre‐sales.10 Shortly followed by a press release, Lorne publicly announced the development deal at the end of his keynote speech at GameCity in October 2006,11 in time for the American Film Market in early November.10 With the development deal made, Lorne started focusing on the videogame,<del style="font-weight: bold; text-decoration: none;">4 </del>but didn’t want to start searching for a publisher until a distribution deal for the film was secure.5 In September 2007, he said he would be starting actual production on Wage Wars.<del style="font-weight: bold; text-decoration: none;">8</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Vanguard planned to raise funds with outside investment, including foreign pre‐sales.10 Shortly followed by a press release, Lorne publicly announced the development deal at the end of his keynote speech at GameCity in October 2006,11 in time for the American Film Market in early November.10 With the development deal made, Lorne started focusing on the videogame,<ins style="font-weight: bold; text-decoration: none;"><ref name="LanningTalks"/> </ins>but didn’t want to start searching for a publisher until a distribution deal for the film was secure.5 In September 2007, he said he would be starting actual production on Wage Wars.<ins style="font-weight: bold; text-decoration: none;"><ref name="CGSociety"/></ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Logo==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Logo==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>A logo for Citizen Siege, designed by Raymond Swanland, was revealed in Lorne’s keynote speech at GameCity, and officially released in his September 2007 interview with the CGSociety,<del style="font-weight: bold; text-decoration: none;">8 </del>although a photograph of the logo was published shortly after GameCity.12</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>A logo for Citizen Siege, designed by Raymond Swanland, was revealed in Lorne’s keynote speech at GameCity, and officially released in his September 2007 interview with the CGSociety,<ins style="font-weight: bold; text-decoration: none;"><ref name="CGSociety"/> </ins>although a photograph of the logo was published shortly after GameCity.12</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The logo shows a hand‐eye icon inside a handcuff with a broken chain. The keyhole on the cuff appears upside down. Superimposed on the bottom of the symbol are the words ‘CITIZEN SIEGE’, outlined in gold and filled with a waving representation of the Flag of the United States of America, in which the stars have been replaced with dollar signs.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The logo shows a hand‐eye icon inside a handcuff with a broken chain. The keyhole on the cuff appears upside down. Superimposed on the bottom of the symbol are the words ‘CITIZEN SIEGE’, outlined in gold and filled with a waving representation of the Flag of the United States of America, in which the stars have been replaced with dollar signs.</div></td></tr>
</table>Xavier