Difference between revisions of "Keeping It Odd!"

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(Created page with "'''<cite>Keeping It Odd! The Music and Sound of Oddworld</cite>''' is a talk by Michael Bross. It will be given at the Game Audio Talk and Meetup at the Museum of Art and...")
 
 
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'''<cite>Keeping It Odd! The Music and Sound of Oddworld</cite>''' is a talk by [[Michael Bross]]. It will be given at the Game Audio Talk and Meetup at the Museum of Art and Digital Entertainment in Oakland, California, on 21 April 2016.
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'''<cite>Keeping It Odd! The Music and Sound of Oddworld</cite>''' was a talk by [[Michael Bross]] given at the Game Audio Talk and Meetup at the Museum of Art and Digital Entertainment in Oakland, California, on 21 April 2016.
  
The [https://www.facebook.com/events/1690705487848439/ Facebook Event] gives the following description.
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The Facebook Event gives the following description.
  
<blockquote cite="https://www.facebook.com/events/1690705487848439/">As the audio director / composer on Oddworld’s games for the last 15 years, Michael Bross has been key in shaping the aural experience of this franchise. From “Abe’s Oddysee” to “Stranger’s Wrath” to “New N Tasty” and beyond, he will talk about the music, sound design and VO from a series that has sold over 10 million units.</blockquote>
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<blockquote cite="https://www.facebook.com/events/1690705487848439/">As the audio director / composer on Oddworld’s games for the last 15 years, Michael Bross has been key in shaping the aural experience of this franchise. From “Abe’s Oddysee” to “Stranger’s Wrath” to “New N Tasty” and beyond, he will talk about the music, sound design and VO from a series that has sold over 10 million units.<ref name="facebook"/></blockquote>
  
The event is free to attend and may be streamed.
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The event was free to attend and was probably livestreamed on Twitch.<ref name="twitch"/> A recording of the talk is available on YouTube.<ref name="youtube"/>
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== References ==
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<references>
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<ref name="facebook">'''Bross, Michael (April 2016)'''. ‘[https://www.facebook.com/events/1690705487848439/ Game Audio Talk and Meetup - SF]’. Event. Facebook.</ref>
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<ref name="twitch">'''Bross, Michael (21 April 2016)'''. [https://www.facebook.com/events/1690705487848439/permalink/1697471797171808/ Post] on ‘Game Audio Talk and Meetup - SF’. Event. Facebook.</ref>
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<ref name="youtube">'''Bross, Michael (21 April 2016)'''. ‘[https://www.youtube.com/watch?v=V1CJiJEwvZI Sound of Oddworld at the MADE - Micheal Bross]’. The MADE Oakland YouTube channel. YouTube.</ref>
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</references>
  
 
[[Category:Talks]]
 
[[Category:Talks]]
 
[[Category:Michael Bross]]
 
[[Category:Michael Bross]]

Latest revision as of 11:49, 30 June 2019

Keeping It Odd! The Music and Sound of Oddworld was a talk by Michael Bross given at the Game Audio Talk and Meetup at the Museum of Art and Digital Entertainment in Oakland, California, on 21 April 2016.

The Facebook Event gives the following description.

As the audio director / composer on Oddworld’s games for the last 15 years, Michael Bross has been key in shaping the aural experience of this franchise. From “Abe’s Oddysee” to “Stranger’s Wrath” to “New N Tasty” and beyond, he will talk about the music, sound design and VO from a series that has sold over 10 million units.[1]

The event was free to attend and was probably livestreamed on Twitch.[2] A recording of the talk is available on YouTube.[3]

References

  1. Bross, Michael (April 2016). ‘Game Audio Talk and Meetup - SF’. Event. Facebook.
  2. Bross, Michael (21 April 2016). Post on ‘Game Audio Talk and Meetup - SF’. Event. Facebook.
  3. Bross, Michael (21 April 2016). ‘Sound of Oddworld at the MADE - Micheal Bross’. The MADE Oakland YouTube channel. YouTube.