Four Oddworld videogames have been commercially released by Oddworld Inhabitants.
- Oddworld: Abe’s Oddysee for PlayStation and PC (1997)
- Oddworld: Abe’s Exoddus for PlayStation and PC (1998)
- Oddworld: Munch’s Oddysee for Xbox (2001)
- Oddworld Stranger’s Wrath for Xbox (2005)
Three additional titles have been released by other companies.
- Oddworld Adventures for Game Boy (1998)
- Oddworld Adventures 2 for Game Boy Color (1999)
- Oddworld: Munch’s Oddysee for Game Boy Advance (2003)
Lorne Lanning originally planned to produce a series of five Oddworld games called the Oddworld Quintoloy, each title introducing a new hero who would join the existing band as they travelled from the outlying third-world factory franchises to the heart of capitalism in the big cities. The five games were to be similarly titled, although only the first three titles are know.
A long-standing, but disproven, rumour is that the fourth game would be Oddworld: Nod’s Oddysee. This plan was altered after the release of Abe’s Oddysee when Oddworld Inhabitants decided to wait for the next generation of gaming technology on which to release Munch’s Oddysee. They made use of the intervening time by using their existing A.L.I.V.E. game engine to build and release Abe’s Exoddus. The plan changed to incorporate one or more such bonus titles after each Oddysee, each one not counting towards the total of five Quintology games, but continuing the story of the Quintology heroes.
However, only the first such title was released; although development started on Oddworld: Munch’s Exoddus, it was put to one side because Lorne Lanning decided to wait until gaming technology had improved before returning to the Quintology. Instead Lanning started developing separate Oddworld stories, starting with Stranger’s Wrath. When Oddworld Inhabitants closed its internal game development studio, Lanning said that future Quintology stories would only be told in feature films.
Habitales and Fearietales
Two new series of Oddworld videogames, the Habitales and Fearietales, were introduced in the game manual for Abe’s Exoddus. Oddworld: The Hand of Odd was going to be the first game in the Habitales series, recycling the A.L.I.V.E. 2 game engine from Munch’s Oddysee to create a real-time strategy simulation. It was never released, and nor was any other game in either series.
Oddworld Inhabitants have at times worked on or pitched internally other games set on Oddworld (at least at some point during their development) separate from the above series. Only one such game, Stranger’s Wrath, made retail release. Production started on The Brutal Ballad of Fangus Klot, but Oddworld Inhabitants closed down before it was finished.
A proposed omnibus release of Abe’s Oddysee and Abe’s Exoddus may have been accompanied by a short game called SligStorm had it ever been made, but production of Munch’s Oddysee took priority over it.