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	<id>https://oddworldlibrary.net/oddenc/index.php?action=history&amp;feed=atom&amp;title=Archive%3AA_Passport_to_Oddworld_itself</id>
	<title>Archive:A Passport to Oddworld itself - Revision history</title>
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	<updated>2026-04-21T01:03:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://oddworldlibrary.net/oddenc/index.php?title=Archive:A_Passport_to_Oddworld_itself&amp;diff=1899&amp;oldid=prev</id>
		<title>Wil: Wil moved page 2001/01/26 - A Passport to Oddworld itself to Archive:A Passport to Oddworld itself: Migration</title>
		<link rel="alternate" type="text/html" href="https://oddworldlibrary.net/oddenc/index.php?title=Archive:A_Passport_to_Oddworld_itself&amp;diff=1899&amp;oldid=prev"/>
		<updated>2019-08-01T18:44:53Z</updated>

		<summary type="html">&lt;p&gt;Wil moved page &lt;a href=&quot;/wiki/2001/01/26_-_A_Passport_to_Oddworld_itself&quot; class=&quot;mw-redirect&quot; title=&quot;2001/01/26 - A Passport to Oddworld itself&quot;&gt;2001/01/26 - A Passport to Oddworld itself&lt;/a&gt; to &lt;a href=&quot;/wiki/Archive:A_Passport_to_Oddworld_itself&quot; title=&quot;Archive:A Passport to Oddworld itself&quot;&gt;Archive:A Passport to Oddworld itself&lt;/a&gt;: Migration&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:44, 1 August 2019&lt;/td&gt;
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		<author><name>Wil</name></author>
	</entry>
	<entry>
		<id>https://oddworldlibrary.net/oddenc/index.php?title=Archive:A_Passport_to_Oddworld_itself&amp;diff=783&amp;oldid=prev</id>
		<title>Xavier: Created page with &quot;=Description= ==About== * Published: 26 January 2001 * Host: MunchOnThis.com * Author: Paul O’Connor * Game: Oddworld: Munch&#039;s Oddysee * Format: [http://oddworldlibrary.net/...&quot;</title>
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		<updated>2017-04-13T18:47:06Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;=Description= ==About== * Published: 26 January 2001 * Host: MunchOnThis.com * Author: Paul O’Connor * Game: Oddworld: Munch&amp;#039;s Oddysee * Format: [http://oddworldlibrary.net/...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Description=&lt;br /&gt;
==About==&lt;br /&gt;
* Published: 26 January 2001&lt;br /&gt;
* Host: MunchOnThis.com&lt;br /&gt;
* Author: Paul O’Connor&lt;br /&gt;
* Game: Oddworld: Munch&amp;#039;s Oddysee&lt;br /&gt;
* Format: [http://oddworldlibrary.net/archives/web/MunchOnThis/Games/oddworld/designerdiaries.htm Publised Online]&lt;br /&gt;
&lt;br /&gt;
= The Designer Diary=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A Passport to Oddworld itself.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s been said that Oddworld: Munch&amp;#039;s Oddysee is striving to be more than just a game, but a passport to Oddworld itself. Since we&amp;#039;re always eager to travel abroad and visit strange and exotic locales, we decided to ask Oddworld Inhabitants Senior Game Designer Paul O&amp;#039;Connor exactly what this means for fans and interested gamers. Here&amp;#039;s what he had to say.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Part of the verbal fusillade I&amp;#039;ve fired off about Oddworld: Munch&amp;#039;s Oddysee is that it isn&amp;#039;t a game so much as a passport to Oddworld itself. This is because the game is so different that you can&amp;#039;t really appreciate what sets it apart until you get your hands on the controls . then you&amp;#039;ll have one of those, &amp;quot;Ah, I get it&amp;quot; moments, and your gaming universe will change forever.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Until that time, I&amp;#039;ll have to fall back on analogy. The difference between Munch&amp;#039;s Oddysee and other games is like the difference between Disneyland and a traveling carnival. Both have rides, stuff you can buy, and things to eat. But that&amp;#039;s where the similarity ends. While thrilling, the traveling carnival is a desultory experience, with none of the attention paid to the details of theme and fantasy experienced at Disneyland. At the carnival, you never forget where you are. A rollercoaster is just a rollercoaster. You never transcend the rides to believe that you&amp;#039;re really on a trip into space, or flying above London with Peter Pan.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We trust that Munch&amp;#039;s Oddysee will be a transcendent game experience. All the thrills you expect will be there, but the attention to detail and life-like behavior of the Inhabitants will make you forget that you&amp;#039;re playing a game, and draw you into the world itself. If you want to be a daytripper and efficiently complete each little mission . great, the game can do that. But if you want to really visit Oddworld, your exploration will yield depths and details that just aren&amp;#039;t present in other games.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So have your passports ready when Oddworld: Munch&amp;#039;s Oddysee debuts on Xbox later this year.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Paul O&amp;#039;Connor&amp;lt;br&amp;gt;&lt;br /&gt;
Senior Game Designer &amp;lt;br&amp;gt;&lt;br /&gt;
Oddworld Inhabitants &amp;lt;br&amp;gt;&lt;br /&gt;
26 January 2001&lt;br /&gt;
&lt;br /&gt;
[[Category:Archives]]&lt;br /&gt;
[[Category:Designer_Diaries]]&lt;/div&gt;</summary>
		<author><name>Xavier</name></author>
	</entry>
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