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	<id>https://oddworldlibrary.net/oddenc/index.php?action=history&amp;feed=atom&amp;title=Oddworld%3A_Munch%27s_Oddysee_HD</id>
	<title>Oddworld: Munch&#039;s Oddysee HD - Revision history</title>
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	<updated>2026-05-23T04:35:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://oddworldlibrary.net/oddenc/index.php?title=Oddworld:_Munch%27s_Oddysee_HD&amp;diff=1770&amp;oldid=prev</id>
		<title>Wil: Fixing special characters in title and links; adding cite, abbr and dfn elements; formatting references</title>
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		<updated>2019-07-18T20:04:38Z</updated>

		<summary type="html">&lt;p&gt;Fixing special characters in title and links; adding cite, abbr and dfn elements; formatting references&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:04, 18 July 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:MunchHDlogo.jpg|400px|thumb|The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;Oddworld: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Munch&amp;#039;s &lt;/del&gt;Oddysee HD&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039; &lt;/del&gt;logo by [[Raymond Swanland]]]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{DISPLAYTITLE:&amp;lt;cite&amp;gt;Oddworld: Munch’s Oddysee HD&amp;lt;/cite&amp;gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:MunchHDlogo.jpg|400px|thumb|The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;cite&amp;gt;&lt;/ins&gt;Oddworld: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Munch’s &lt;/ins&gt;Oddysee HD&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/cite&amp;gt; &lt;/ins&gt;logo by [[Raymond Swanland]]]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;Oddworld: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Munch&amp;#039;s &lt;/del&gt;Oddysee HD&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;&amp;#039;&amp;#039;&amp;#039; is a remastered version of the original &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;[[Oddworld: Munch’s Oddysee]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039; &lt;/del&gt;for [[PlayStation]] 3, PlayStation Vita, [[Windows]]&amp;lt;ref name=&amp;quot;MOHDpcmac&amp;quot;/&amp;gt; and possibly [[Xbox]] 360 and Mac OS X&amp;lt;ref name=&amp;quot;MOHDpcmac&amp;quot;/&amp;gt;. It will be released on PlayStation Network and PC digital distributors in late northern hemisphere summer and as a launch title on Vita.&amp;lt;ref name=&amp;quot;YouHadMe&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;cite&amp;gt;&lt;/ins&gt;Oddworld: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Munch’s &lt;/ins&gt;Oddysee &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;dfn&amp;gt;&amp;lt;abbr title=&amp;quot;High Definition&amp;quot;&amp;gt;&lt;/ins&gt;HD&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/abbr&amp;gt;&amp;lt;/dfn&amp;gt;&amp;lt;/cite&amp;gt;&lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039; is a remastered version of the original &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;cite&amp;gt;&lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Oddworld: Munch&amp;#039;s Oddysee|&lt;/ins&gt;Oddworld: Munch’s Oddysee]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/cite&amp;gt; &lt;/ins&gt;for [[PlayStation]] 3, PlayStation Vita, [[Windows]]&amp;lt;ref name=&amp;quot;MOHDpcmac&amp;quot;/&amp;gt; and possibly [[Xbox]] 360 and Mac OS X&amp;lt;ref name=&amp;quot;MOHDpcmac&amp;quot;/&amp;gt;. It will be released on PlayStation Network and PC digital distributors in late northern hemisphere summer and as a launch title on Vita.&amp;lt;ref name=&amp;quot;YouHadMe&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The story and gameplay will remain unchanged from the original release, but realtime character models are being upgraded to have higher polygon counts and texture resolution.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The story and gameplay will remain unchanged from the original release, but realtime character models are being upgraded to have higher polygon counts and texture resolution.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Users who already own &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;Munch&amp;#039;s &lt;/del&gt;Oddysee&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039; &lt;/del&gt;for Windows will be able to upgrade their game to HD for free. Users on other platforms will have to purchase the game, including those who own the original physical disc for Xbox.&amp;lt;ref name=&amp;quot;FreeMOHD&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Users who already own &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;cite&amp;gt;Munch’s &lt;/ins&gt;Oddysee&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/cite&amp;gt; &lt;/ins&gt;for Windows will be able to upgrade their game to HD for free. Users on other platforms will have to purchase the game, including those who own the original physical disc for Xbox.&amp;lt;ref name=&amp;quot;FreeMOHD&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;MOHDpcmac&amp;quot;&amp;gt;Oddworld Inhabitants (15 July 2011). First comment on [http://www.facebook.com/permalink.php?story_fbid=219365511433795&amp;amp;id=100000189938678 post by Tanner Brake]. Oddworld &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Inhabitants&amp;#039; &lt;/del&gt;Wall. Facebook.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;MOHDpcmac&amp;quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;Oddworld Inhabitants (15 July 2011)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;. First comment on [http://www.facebook.com/permalink.php?story_fbid=219365511433795&amp;amp;id=100000189938678 post by Tanner Brake]. Oddworld &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Inhabitants’ &lt;/ins&gt;Wall. Facebook.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;YouHadMe&amp;quot;&amp;gt;Gilray, Stewart (5 July 2011). ‘[http://www.vg247.com/2011/07/05/you-had-me-at-hello-just-add-water-talks-all-things-odd/ You had me at Hello – Just Add Water talks all things Odd]’, interview with Stewart Gilray by Stace Harman. &amp;lt;cite&amp;gt;videogaming247&amp;lt;/cite&amp;gt;.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;YouHadMe&amp;quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;Gilray, Stewart (5 July 2011)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;. ‘[http://www.vg247.com/2011/07/05/you-had-me-at-hello-just-add-water-talks-all-things-odd/ You had me at Hello – Just Add Water talks all things Odd]’, interview with Stewart Gilray by Stace Harman. &amp;lt;cite&amp;gt;videogaming247&amp;lt;/cite&amp;gt;.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;FreeMOHD&amp;quot;&amp;gt;Oddworld Inhabitants (15 July 2011). First comment on [http://www.facebook.com/permalink.php?story_fbid=219355214768158&amp;amp;id=165852613451752 post by Tobias Gifford]. Oddworld Inhabitants’ Wall. Facebook.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;FreeMOHD&amp;quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;Oddworld Inhabitants (15 July 2011)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;. First comment on [http://www.facebook.com/permalink.php?story_fbid=219355214768158&amp;amp;id=165852613451752 post by Tobias Gifford]. Oddworld Inhabitants’ Wall. Facebook.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Oddworld videogames]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Oddworld videogames]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wil</name></author>
	</entry>
	<entry>
		<id>https://oddworldlibrary.net/oddenc/index.php?title=Oddworld:_Munch%27s_Oddysee_HD&amp;diff=481&amp;oldid=prev</id>
		<title>Ridley at 16:04, 3 May 2015</title>
		<link rel="alternate" type="text/html" href="https://oddworldlibrary.net/oddenc/index.php?title=Oddworld:_Munch%27s_Oddysee_HD&amp;diff=481&amp;oldid=prev"/>
		<updated>2015-05-03T16:04:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:04, 3 May 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:MunchHDlogo.jpg|400px|thumb|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span title=&amp;quot;&amp;quot;&amp;gt;&lt;/del&gt;The &amp;#039;&amp;#039;Oddworld: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Munch’s &lt;/del&gt;Oddysee HD&amp;#039;&amp;#039; logo by [[Raymond Swanland]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/span&amp;gt;&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:MunchHDlogo.jpg|400px|thumb|The &amp;#039;&amp;#039;Oddworld: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Munch&amp;#039;s &lt;/ins&gt;Oddysee HD&amp;#039;&amp;#039; logo by [[Raymond Swanland]]]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Oddworld: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Munch’s &lt;/del&gt;Oddysee HD&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a remastered version of the original &amp;#039;&amp;#039;[[Oddworld: Munch’s Oddysee]]&amp;#039;&amp;#039; for [[PlayStation]] 3, PlayStation Vita, [[Windows]]&amp;lt;ref name=&amp;quot;MOHDpcmac&amp;quot;/&amp;gt; and possibly [[Xbox]] 360 and Mac OS X&amp;lt;ref name=&amp;quot;MOHDpcmac&amp;quot;/&amp;gt;. It will be released on PlayStation Network and PC digital distributors in late northern hemisphere summer and as a launch title on Vita.&amp;lt;ref name=&amp;quot;YouHadMe&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Oddworld: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Munch&amp;#039;s &lt;/ins&gt;Oddysee HD&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a remastered version of the original &amp;#039;&amp;#039;[[Oddworld: Munch’s Oddysee]]&amp;#039;&amp;#039; for [[PlayStation]] 3, PlayStation Vita, [[Windows]]&amp;lt;ref name=&amp;quot;MOHDpcmac&amp;quot;/&amp;gt; and possibly [[Xbox]] 360 and Mac OS X&amp;lt;ref name=&amp;quot;MOHDpcmac&amp;quot;/&amp;gt;. It will be released on PlayStation Network and PC digital distributors in late northern hemisphere summer and as a launch title on Vita.&amp;lt;ref name=&amp;quot;YouHadMe&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The story and gameplay will remain unchanged from the original release, but realtime character models are being upgraded to have higher polygon counts and texture resolution.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The story and gameplay will remain unchanged from the original release, but realtime character models are being upgraded to have higher polygon counts and texture resolution.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Users who already own &amp;#039;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Munch’s &lt;/del&gt;Oddysee&amp;#039;&amp;#039; for Windows will be able to upgrade their game to HD for free. Users on other platforms will have to purchase the game, including those who own the original physical disc for Xbox.&amp;lt;ref name=&amp;quot;FreeMOHD&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Users who already own &amp;#039;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Munch&amp;#039;s &lt;/ins&gt;Oddysee&amp;#039;&amp;#039; for Windows will be able to upgrade their game to HD for free. Users on other platforms will have to purchase the game, including those who own the original physical disc for Xbox.&amp;lt;ref name=&amp;quot;FreeMOHD&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;MOHDpcmac&amp;quot;&amp;gt;Oddworld Inhabitants (15 July 2011). First comment on [http://www.facebook.com/permalink.php?story_fbid=219365511433795&amp;amp;id=100000189938678 post by Tanner Brake]. Oddworld &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Inhabitants’ &lt;/del&gt;Wall. Facebook.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;MOHDpcmac&amp;quot;&amp;gt;Oddworld Inhabitants (15 July 2011). First comment on [http://www.facebook.com/permalink.php?story_fbid=219365511433795&amp;amp;id=100000189938678 post by Tanner Brake]. Oddworld &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Inhabitants&amp;#039; &lt;/ins&gt;Wall. Facebook.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;YouHadMe&amp;quot;&amp;gt;Gilray, Stewart (5 July 2011). ‘[http://www.vg247.com/2011/07/05/you-had-me-at-hello-just-add-water-talks-all-things-odd/ You had me at Hello – Just Add Water talks all things Odd]’, interview with Stewart Gilray by Stace Harman. &amp;lt;cite&amp;gt;videogaming247&amp;lt;/cite&amp;gt;.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;YouHadMe&amp;quot;&amp;gt;Gilray, Stewart (5 July 2011). ‘[http://www.vg247.com/2011/07/05/you-had-me-at-hello-just-add-water-talks-all-things-odd/ You had me at Hello – Just Add Water talks all things Odd]’, interview with Stewart Gilray by Stace Harman. &amp;lt;cite&amp;gt;videogaming247&amp;lt;/cite&amp;gt;.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ridley</name></author>
	</entry>
	<entry>
		<id>https://oddworldlibrary.net/oddenc/index.php?title=Oddworld:_Munch%27s_Oddysee_HD&amp;diff=479&amp;oldid=prev</id>
		<title>Ridley: Ridley moved page Oddworld: Munch’s Oddysee HD to Oddworld: Munch&#039;s Oddysee HD</title>
		<link rel="alternate" type="text/html" href="https://oddworldlibrary.net/oddenc/index.php?title=Oddworld:_Munch%27s_Oddysee_HD&amp;diff=479&amp;oldid=prev"/>
		<updated>2015-05-03T16:03:04Z</updated>

		<summary type="html">&lt;p&gt;Ridley moved page &lt;a href=&quot;/wiki/Oddworld:_Munch%E2%80%99s_Oddysee_HD&quot; class=&quot;mw-redirect&quot; title=&quot;Oddworld: Munch’s Oddysee HD&quot;&gt;Oddworld: Munch’s Oddysee HD&lt;/a&gt; to &lt;a href=&quot;/wiki/Oddworld:_Munch%27s_Oddysee_HD&quot; title=&quot;Oddworld: Munch&amp;#039;s Oddysee HD&quot;&gt;Oddworld: Munch&amp;#039;s Oddysee HD&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:03, 3 May 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Ridley</name></author>
	</entry>
	<entry>
		<id>https://oddworldlibrary.net/oddenc/index.php?title=Oddworld:_Munch%27s_Oddysee_HD&amp;diff=309&amp;oldid=prev</id>
		<title>Max: Created page with &quot;&lt;span title=&quot;&quot;&gt;The &#039;&#039;Oddworld: Munch’s Oddysee HD&#039;&#039; logo by [[Raymond Swanland&lt;/span&gt;]] &#039;&#039;&#039;&#039;&#039;Oddworld: Munch’s Oddysee HD&#039;&#039;&#039;&#039;&#039; is a remas...&quot;</title>
		<link rel="alternate" type="text/html" href="https://oddworldlibrary.net/oddenc/index.php?title=Oddworld:_Munch%27s_Oddysee_HD&amp;diff=309&amp;oldid=prev"/>
		<updated>2011-07-26T13:53:23Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/wiki/File:MunchHDlogo.jpg&quot; title=&quot;File:MunchHDlogo.jpg&quot;&gt;400px|thumb|&amp;lt;span title=&amp;quot;&amp;quot;&amp;gt;The &amp;#039;&amp;#039;Oddworld: Munch’s Oddysee HD&amp;#039;&amp;#039; logo by [[Raymond Swanland&lt;/a&gt;&amp;lt;/span&amp;gt;]] &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Oddworld: Munch’s Oddysee HD&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a remas...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:MunchHDlogo.jpg|400px|thumb|&amp;lt;span title=&amp;quot;&amp;quot;&amp;gt;The &amp;#039;&amp;#039;Oddworld: Munch’s Oddysee HD&amp;#039;&amp;#039; logo by [[Raymond Swanland]]&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Oddworld: Munch’s Oddysee HD&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a remastered version of the original &amp;#039;&amp;#039;[[Oddworld: Munch’s Oddysee]]&amp;#039;&amp;#039; for [[PlayStation]] 3, PlayStation Vita, [[Windows]]&amp;lt;ref name=&amp;quot;MOHDpcmac&amp;quot;/&amp;gt; and possibly [[Xbox]] 360 and Mac OS X&amp;lt;ref name=&amp;quot;MOHDpcmac&amp;quot;/&amp;gt;. It will be released on PlayStation Network and PC digital distributors in late northern hemisphere summer and as a launch title on Vita.&amp;lt;ref name=&amp;quot;YouHadMe&amp;quot;/&amp;gt;&lt;br /&gt;
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The story and gameplay will remain unchanged from the original release, but realtime character models are being upgraded to have higher polygon counts and texture resolution.&lt;br /&gt;
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Users who already own &amp;#039;&amp;#039;Munch’s Oddysee&amp;#039;&amp;#039; for Windows will be able to upgrade their game to HD for free. Users on other platforms will have to purchase the game, including those who own the original physical disc for Xbox.&amp;lt;ref name=&amp;quot;FreeMOHD&amp;quot;/&amp;gt;&lt;br /&gt;
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== References ==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;MOHDpcmac&amp;quot;&amp;gt;Oddworld Inhabitants (15 July 2011). First comment on [http://www.facebook.com/permalink.php?story_fbid=219365511433795&amp;amp;id=100000189938678 post by Tanner Brake]. Oddworld Inhabitants’ Wall. Facebook.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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&amp;lt;ref name=&amp;quot;YouHadMe&amp;quot;&amp;gt;Gilray, Stewart (5 July 2011). ‘[http://www.vg247.com/2011/07/05/you-had-me-at-hello-just-add-water-talks-all-things-odd/ You had me at Hello – Just Add Water talks all things Odd]’, interview with Stewart Gilray by Stace Harman. &amp;lt;cite&amp;gt;videogaming247&amp;lt;/cite&amp;gt;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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&amp;lt;ref name=&amp;quot;FreeMOHD&amp;quot;&amp;gt;Oddworld Inhabitants (15 July 2011). First comment on [http://www.facebook.com/permalink.php?story_fbid=219355214768158&amp;amp;id=165852613451752 post by Tobias Gifford]. Oddworld Inhabitants’ Wall. Facebook.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
[[Category:Oddworld videogames]]&lt;/div&gt;</summary>
		<author><name>Max</name></author>
	</entry>
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