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	<id>https://oddworldlibrary.net/oddenc/index.php?action=history&amp;feed=atom&amp;title=Paramite</id>
	<title>Paramite - Revision history</title>
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	<updated>2026-05-02T15:02:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://oddworldlibrary.net/oddenc/index.php?title=Paramite&amp;diff=1683&amp;oldid=prev</id>
		<title>Wil: Wil moved page Paramites to Paramite over redirect: Article titles should be singular, not plural</title>
		<link rel="alternate" type="text/html" href="https://oddworldlibrary.net/oddenc/index.php?title=Paramite&amp;diff=1683&amp;oldid=prev"/>
		<updated>2019-07-11T08:35:23Z</updated>

		<summary type="html">&lt;p&gt;Wil moved page &lt;a href=&quot;/wiki/Paramites&quot; class=&quot;mw-redirect&quot; title=&quot;Paramites&quot;&gt;Paramites&lt;/a&gt; to &lt;a href=&quot;/wiki/Paramite&quot; title=&quot;Paramite&quot;&gt;Paramite&lt;/a&gt; over redirect: Article titles should be singular, not plural&lt;/p&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:35, 11 July 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Wil</name></author>
	</entry>
	<entry>
		<id>https://oddworldlibrary.net/oddenc/index.php?title=Paramite&amp;diff=518&amp;oldid=prev</id>
		<title>Ridley: /* References */</title>
		<link rel="alternate" type="text/html" href="https://oddworldlibrary.net/oddenc/index.php?title=Paramite&amp;diff=518&amp;oldid=prev"/>
		<updated>2015-05-05T22:41:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;References&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:41, 5 May 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l115&quot;&gt;Line 115:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 115:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Oddworld species]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Oddworld species]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Oddworld: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Abe’s &lt;/del&gt;Oddysee gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Oddworld: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Abe&amp;#039;s &lt;/ins&gt;Oddysee gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Oddworld: Abe’s Exoddus gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Oddworld: Abe’s Exoddus gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Oddworld: Munch’s Oddysee gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Oddworld: Munch’s Oddysee gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ridley</name></author>
	</entry>
	<entry>
		<id>https://oddworldlibrary.net/oddenc/index.php?title=Paramite&amp;diff=105&amp;oldid=prev</id>
		<title>Max: Created page with &quot;&lt;span title=&quot;&quot;&gt;&lt;/span&gt; &#039;&#039;&#039;Paramites&#039;&#039;&#039; are terrestrial predators that normally live in Oddworld’s forests and caves, and are known for their soc...&quot;</title>
		<link rel="alternate" type="text/html" href="https://oddworldlibrary.net/oddenc/index.php?title=Paramite&amp;diff=105&amp;oldid=prev"/>
		<updated>2010-09-26T17:32:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/wiki/File:RAAO0023.jpg&quot; title=&quot;File:RAAO0023.jpg&quot;&gt;thumb|&amp;lt;span title=&amp;quot;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/a&gt; &amp;#039;&amp;#039;&amp;#039;Paramites&amp;#039;&amp;#039;&amp;#039; are terrestrial predators that normally live in &lt;a style=&quot;color: unset; cursor: text; text-decoration: none&quot;&gt;Oddworld&lt;/a&gt;’s forests and caves, and are known for their soc...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:RAAO0023.jpg|thumb|&amp;lt;span title=&amp;quot;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Paramites&amp;#039;&amp;#039;&amp;#039; are terrestrial predators that normally live in [[Oddworld]]’s forests and caves, and are known for their social nature, which includes pack hunting and vocal communication. [[Glukkons]] hunts them for their meat, but they are sacred creatures to the [[Mudokons]], who in turn are amongst the natural prey of Paramites.&lt;br /&gt;
&lt;br /&gt;
Paramites have appeared in the first three &amp;#039;&amp;#039;Oddworld&amp;#039;&amp;#039; games, with diminishing roles in each, but maintain a high profile and popularity amongst fans.&lt;br /&gt;
&lt;br /&gt;
== Biology ==&lt;br /&gt;
=== Distribution and habitat ===&lt;br /&gt;
Paramites are native to the [[Paramonia]]n Forest of Mudos, where they are now locally virtually extinct because of over-hunting and habitat loss to industrial deforestation. Wild Paramites can still be found living in large herds across the rest of Mudos. They are particularly successful in areas that have both forests and caves, such as the [[Wilderness Region]], as they are nocturnal creatures that sleep in caves during the day.&amp;lt;ref name=&amp;quot;LorneIGN&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Parherd&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;OWcInh&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Within Paramonia there is a sheltered population of Paramites that nest in the [[Paramonian Temple]]. Their survival here shows that industrial forces have only had limited success in penetrating the temple’s defences, despite no current Mudokon habitation. Another protected population was recently discovered when the excavation of [[Necrum Mines]] reached the Mudomo Vault.&amp;lt;ref name=&amp;quot;OWcMines&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Physiology ===&lt;br /&gt;
Paramites are moderate-sized creatures, standing 3 feet (1 m) tall and 4 feet (1·5 m) long, and weighing 50 pounds (20 kg).&amp;lt;ref name=&amp;quot;OWcInh&amp;quot;/&amp;gt; They are tetrapods with muscular forearms that provide power for running, leaping, and climbing webs,&amp;lt;ref name=&amp;quot;AOWI79&amp;quot;/&amp;gt; and smaller, stabilizing hind legs that also act as spinners. Paramites are very agile, able to run up and down vertical rock surfaces&amp;lt;ref name=&amp;quot;Parherd&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;ParRun&amp;quot;/&amp;gt; and webbing, leap long distances, and jump upwards. Paramites can spin webs from their rear end, creating ropes they can nimbly ascend and descend.&lt;br /&gt;
&lt;br /&gt;
The most distinguishing feature of a Paramite, is the array of six bony, finger-like appendages surrounding their mouth, like pedipalps, which give it a unique profile. Paramites thrash them to kill prey and defend themselves against predators, doing damage either by bludgeoing or impalement. This attack is enough to kill a Mudokon or shred a Fleech.&amp;lt;ref name=&amp;quot;Exoddus&amp;quot;/&amp;gt;{{rp|PVP7C8&amp;amp;9 &amp;amp; P11C02&amp;amp;4}} They are also used to grasp objects such as ring pulls, to draw food into their mouth, and as visual gestures.&lt;br /&gt;
&lt;br /&gt;
==== Senses ====&lt;br /&gt;
Paramites have no eyes, but sense other creatures by electroreception with their brain’s glands.&amp;lt;ref name=&amp;quot;XboxChat&amp;quot;/&amp;gt; In &amp;#039;&amp;#039;[[Oddworld: Abe’s Oddysee|Abe’s Oddysee]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;[[Oddworld: Abe’s Exoddus|Abe’s Exoddus]]&amp;#039;&amp;#039; they can be heard sniffing whenever at rest, indicating they rely on a sense of smell. They also communicate verbally, implying they can hear. Interestingly, Paramites do not attack [[Abe]] when he is granted invisibility by Mudokon spirits, but they do react to his motion by rearing their heads as though confused or irritated.&amp;lt;ref name=&amp;quot;Exoddus&amp;quot;/&amp;gt;{{rp|PVP10C5&amp;amp;6 &amp;amp; P12C3&amp;amp;4}}&lt;br /&gt;
&lt;br /&gt;
Paramites are made greatly uncomfortable by Mudokon chanting, responding by tensing up and hissing loudly, but it is not known whether they are reacting to changes in electromagnetic fields that can be theorized to be associated with chanting, or just the sound of the chant.&lt;br /&gt;
&lt;br /&gt;
If you scratch a Paramite in just the right place, it will kick with its hind leg before killing you.&amp;lt;ref name=&amp;quot;Cute&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Group behaviour ===&lt;br /&gt;
Paramites are very social and cooperative amongst themselves, able to graze,&amp;lt;ref name=&amp;quot;ParRun&amp;quot;/&amp;gt; hunt and travel&amp;lt;ref name=&amp;quot;Parherd&amp;quot;/&amp;gt; in large herds or smaller packs. There is little evidence of specialization or hierarchy within a herd, allowing it to operate no matter its membership. One nocturnal herd observed in the Wilderness Region was seen to have a kind of lookout, who hollered as the rest of the pack passed it.&amp;lt;ref name=&amp;quot;Parherd&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Communication ====&lt;br /&gt;
Paramites have a complex system of audible communication, called &amp;#039;&amp;#039;&amp;#039;ParamiteSpeak&amp;#039;&amp;#039;&amp;#039;. The vocal sounds they can make include hissing, howling, rasping, squealing, and a kind of scraping squeak. They also grunt when grazing and gasp audibly when excited. These sounds are not only used to reinforce group sociality, but are part of an apparent vocabulary that allows Paramites to give instructions to each other, such as ‘Follow me’, ‘Wait’, ‘Work’, or ‘Attack’. They can also make a clicking noise by rubbing their facial fingers together, which is used as a greeting. ParamiteSpeak is indicative of Paramites’ social nature and problem-solving skills.&lt;br /&gt;
&lt;br /&gt;
Paramites also use their facial fingers to provide visual gestures. When frightened, they will draw their fingers close to their body, but as a show of aggression they will also flare them greatly, possibly to increase their apparent size.&lt;br /&gt;
&lt;br /&gt;
=== Diet and hunting ===&lt;br /&gt;
Paramites are pack hunters, and in aggregations of two or greater they will readily chase and attack prey, including Mudokons and [[Gabbits]].&amp;lt;ref name=&amp;quot;ParRun&amp;quot;/&amp;gt; Nearby Paramites will participate in such hunts without instruction. Paramites are such enthusiastic hunters that they are known to run into walls&amp;lt;ref name=&amp;quot;Exoddus&amp;quot;/&amp;gt;{{rp|PVP10C3}} and land mines&amp;lt;ref name=&amp;quot;ParRun&amp;quot;/&amp;gt; and off cliffs&amp;lt;ref name=&amp;quot;Exoddus&amp;quot;/&amp;gt;{{rp|PVP13C7}} when in persuit of prey.&lt;br /&gt;
&lt;br /&gt;
However, when a Paramite is on its own it will not initiate an attack, and may even seem docile and curious. It will follow a traveller, such as a Mudokon, cautiously maintaining a short distance. A lone Paramite will only attack a Mudokon if it is backed up against a wall or cliff top. However, if the traveller follows the Paramite, it will find itself being led into a trap: a concealed Paramite aggregation, falling objects, rolling boulders, or swarming bees.&lt;br /&gt;
&lt;br /&gt;
Dead, old meat seems to be much preferred by Paramites over fresh kill, and they will abandon a chase and run right past a Mudokon just to get to the smallest scrap of meat. Even holding a piece of meat aloft is enough to grab the attention of nearby Paramites, which will cause them to gasp audibly. Mudokons often use this to their advantage, to get past Paramites that would otherwise kill them. They placed hanging meat sacks throughout the Paramonian Temple and Mudomo Vault to aid travellers.&lt;br /&gt;
&lt;br /&gt;
Paramites will eat [[Slurgs]], doing so without bursting the Slurgs noisily.&amp;lt;ref name=&amp;quot;Exoddus&amp;quot;/&amp;gt;{{rp|PVP1C3 &amp;amp; P9C2}} They have also been seen rummaging in the grass of the Wilderness Region, whether combing for small animals or grazing the grass.&amp;lt;ref name=&amp;quot;ParRun&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Interspecific predatory relationships ===&lt;br /&gt;
Paramites generally avoid other predator species of Mudos, namely [[Fleeches]] and [[Scrabs]]. Although Fleeches inhabit many of the same forests and caves as Paramites and may be active at the same time, the two creatures will not normally attack each other, as they both pose a risk to each other. Fleeches will only attack Paramites if they are cornered; Paramites will only attack Fleeches if told to by another Paramite.&amp;lt;ref name=&amp;quot;Exoddus&amp;quot;/&amp;gt;{{rp|PVP7C8&amp;amp;9 &amp;amp; P11C2&amp;amp;4}}&lt;br /&gt;
&lt;br /&gt;
Paramite and Scrab herds will battle each other if they come into contact,&amp;lt;ref name=&amp;quot;Hoedown&amp;quot;/&amp;gt; but this is normally prevented by the species inhabiting different environments (Scrabs deserts, Paramites forests) or, in shared territory like the Wilderness Region, being active during different times—Scrabs are diurnal, Paramites are nocturnal.&lt;br /&gt;
&lt;br /&gt;
=== Reproduction ===&lt;br /&gt;
Paramites are a [[super species]], the entire race’s reproduction being done by specialized queens, which have not yet been observed.&amp;lt;ref name=&amp;quot;queens&amp;quot;/&amp;gt; If they are similar to Oddworld’s other super species, then all Paramites seen so far are asexual workers. Paramites build nests, which they line with webbing and are fiercely protective of, but it is not known whether their purpose is to incubate eggs, rear infants, or neither of these.&lt;br /&gt;
&lt;br /&gt;
=== Evolution ===&lt;br /&gt;
Despite any similarity between Paramites’ facial fingers and [[Sligs]]’ tentacles, the two species are evolutionarily unrelated.&amp;lt;ref name=&amp;quot;Sligs&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paramites in other societies ==&lt;br /&gt;
=== Paramites in native society ===&lt;br /&gt;
Ancient [[Mudokons|Mudokon]] temples, rock paintings, and cults are dedicated to Paramites, who were once seen as sacred animals for their power and beauty, their place in the food chain,&amp;lt;ref name=&amp;quot;Alf&amp;quot;/&amp;gt; and their connection to the spirit world. The [[Paramonian Temple]] was built to honour the creatures, and today shelters the last remaining wild Paramites in [[Paramonia]]. This belief may have begun with the [[Mudokon tribes#Mudomo|Mudomo tribe]], who adopted Paramites as their emblem and introduced the creatures to the Mudomo Vault below [[Necrum]] to protect the bones of the noble deceased.&lt;br /&gt;
&lt;br /&gt;
Mudokons rescued from slavery are rediscovering the reverence of Paramites, kept alive by holy natives, but will ultimately find that the religious attitude to the animals used by ancient cults will not satisfy their spiritual needs.&lt;br /&gt;
&lt;br /&gt;
All the same, Paramites are a natural predator of Mudokons, who have developed practices for avoiding predation in their villages. The deadliness of Paramites is used as a rite of passage: Prophecy foretold that the Mudokon who survived the creatures’ nesting grounds in the Paramonian Temple would be the saviour of his people.&amp;lt;ref name=&amp;quot;StoryStone&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Paramites in developed society ===&lt;br /&gt;
Paramites are little more than a source of meat to the industrial races. [[RuptureFarms]] hunts Paramites, driving them into box cars&amp;lt;ref name=&amp;quot;BoxCars&amp;quot;/&amp;gt; to take to their abattoirs where they are processed into &amp;#039;&amp;#039;&amp;#039;Paramite Pies&amp;#039;&amp;#039;&amp;#039;, a popular item in the Tasty Treats line of novelty meat snacks. Paramite Pie adverts feature a green cartoon Paramite, ironically promoting the consumption of its own flesh. RuptureFarms 1029 has driven Paramites to virtual extinction in the Paramonian Forest, but [[Glukkons]] only lament this as an inconvenience to their profits.&amp;lt;ref name=&amp;quot;ThisIsRF&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sligs]] use Paramite skin as parchment.&amp;lt;ref name=&amp;quot;Parchment&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Production history ==&lt;br /&gt;
Paramites are inspired by a number of different animals and animal issues. As they are used by the Glukkons for food, they are inspired by creatures facing the threat of extinction because they are treated like an expendable natural resource, their storage and slaughter as livestock touching upon issues of animal welfare. Their appearance on Paramite Pie adverts is inspired by food mascots like Charlie the Tuna and Happy Meals: before he first came up with Oddworld, [[Lorne Lanning]] noted the absurdity of these mascots that apparently wanted to be eaten.&amp;lt;ref name=&amp;quot;Appetite&amp;quot;/&amp;gt; Their relationship with Mudokons is inspired by real-world native cultures that worship wildlife, particularly in the belief that that wildlife has a natural connection with the spirit world that the natives themselves have lost.&lt;br /&gt;
&lt;br /&gt;
More biologically, the social and hunting behaviour of Paramites is modelled on pack hunters like hyænæ, while their morphology is based off of spiders: their face fingers function as pedipalps but have a quality like spiders’ legs. They also spin webs. Unlike spiders, they live in eusocial groups with all reproduction handled by specialized queens, just like bees, termites and mole rats. Paramites rub their facial fingers together to make noises: this stridulation is most commonly associated with crickets and grasshoppers, but is also performed by goliath tarantulæ.&lt;br /&gt;
&lt;br /&gt;
‘Paramite’ is a portmanteau of ‘parasite’ and ‘mite’, but during pre-production, Paramites were called ‘&amp;#039;&amp;#039;&amp;#039;Arachnid Jr.&amp;#039;&amp;#039;&amp;#039;’. The creatures were designed by Steven Olds, then physically sculpted by the Shiflett Brothers, Brandon and Jarod. This maquette was scanned and digitized to create the 3D computer models used for &amp;#039;&amp;#039;Abe’s Oddysee&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Abe’s Exoddus&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:CAOM0005.jpg|thumb|A possible redesign for Paramites]]&lt;br /&gt;
A concept painting by Raymond Swanland for the &amp;#039;&amp;#039;Abe’s Oddysee&amp;#039;&amp;#039; feature film released by [[OddBlog]] in June 2009 depicts unidentified creatures swarming through what appears to be a burning factory.&amp;lt;ref name=&amp;quot;burning&amp;quot;/&amp;gt; One of the creatures in the foreground displays a facial structure similar to a Paramite, suggesting these creatures may be Paramites redesigned to take advantage of higher CGI capabilities, something Lanning has said he will do with Oddworld characters.&amp;lt;ref name=&amp;quot;pigshair&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;ref name=&amp;quot;LorneIGN&amp;quot;&amp;gt;Lanning, Lorne (2 May 2000). ‘[http://pc.ign.com/articles/078/078812p1.html Oddworld: Munch’s Oddysee Interview]’ by Vincent Lopez, q. 9. IGNPC.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Parherd&amp;quot;&amp;gt;Oddworld Inhabitants (4 May 2000). ‘[http://oddworldlibrary.net/archives/cinema/MO06.htm Paramite Herd]’ &amp;#039;&amp;#039;Oddworld: Munch’s Oddysee&amp;#039;&amp;#039; gameplay visualization. Published with Douglass C. Perry (10 August 2000). ‘[http://web.archive.org/web/20000815214047/ps2.ign.com/previews/14007.html Oddworld: Munch’s Oddysee]’ preview. IGNPS2.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;OWcInh&amp;quot;&amp;gt;Oddworld Inhabitants (c. Februrary 1999). ‘[http://oddworldlibrary.net/archives/scriptures/website/INsOMNIOUS/Inhabitants.php#Paramites Name: Paramites]’, ‘Inhabitants’. Official Oddworld website.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;OWcMines&amp;quot;&amp;gt;Oddworld Inhabitants (31 July 2000). ‘[http://oddworld.com/firsttenyears/universe/industrial/environments/ow_mines.html Necrum Mines]’, ‘Industrial Environments’. Oddworld Universe. Official Oddworld website.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;AOWI79&amp;quot;&amp;gt;Johnson, Cathy &amp;amp; Daniel Wade (eds) (14 November 2004). ‘Paramites’, ‘Oddworld: Abe’s Oddysee’, p. 79. &amp;#039;&amp;#039;The Art of Oddworld Inhabitants: The First Ten Years 1994–2004&amp;#039;&amp;#039;. Mylor: Ballistic Publishing.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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&amp;lt;ref name=&amp;quot;ParRun&amp;quot;&amp;gt;Oddworld Inhabitants (14 November 2001). ‘Paramite Run’. &amp;#039;&amp;#039;Oddworld: Munch’s Oddysee&amp;#039;&amp;#039;. Redmond (WA): Microsoft Game Studios.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;XboxChat&amp;quot;&amp;gt;Lanning, Lorne (14 November 2000). ‘[http://planetxbox.com/features/chats/oddworld/ Oddworld Inhabitants Developer Chat]’ online chat, q. 49. GameSpy Arcade. PlanetXbox.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Exoddus&amp;quot;&amp;gt;Oddworld Inhabitants (17 November 1998). ‘Mudomo Vault’ &amp;amp; ‘Mudomo Vault Ender’. Oddworld: Abe’s Exoddus. New York: GT Interactive.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Cute&amp;quot;&amp;gt;Alf (4 June 20001). [http://oddworld.com/firsttenyears/alf/ow_dearalf09.shtml Dear Alf 09], q. 15. Alf’s Rehab &amp;amp; Tea. Official Oddworld website.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Hoedown&amp;quot;&amp;gt;Alf (1 February 2001). [http://oddworld.com/firsttenyears/alf/ow_dearalf05.shtml Dear Alf 05], q. 17. Alf’s Rehab &amp;amp; Tea. Official Oddworld website.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;queens&amp;quot;&amp;gt;Lee, Matt (7 July 2007). Email to Zerox. ‘[http://www.oddworldforums.net/showthread.php?p=311996#post311996 HOLY C~APF~CK! SERIOUSLY!]’. Post 33 in ‘HOLY C~APF~CK! MEECHES OMG!’. Oddworld Discussion. Oddworld Forums.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Sligs&amp;quot;&amp;gt;Lee, Matt (10 July 2007). [http://www.oddworldforums.net/showthread.php?p=312418#post312418 Email to Venks]. Post 14 in ‘Your oddworld e-mails’, q. 5. Oddworld Discussion. Oddworld Forums.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Alf&amp;quot;&amp;gt;Alf (1 July 2004). [http://oddworld.com/firsttenyears/alf/ow_dearalf07_04.shtml Dear Alf July 2004], q. 15. Alf’s Rehab &amp;amp; Tea. Official Oddworld website.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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&amp;lt;ref name=&amp;quot;StoryStone&amp;quot;&amp;gt;Oddworld Inhabitants (19 September 1997). Story stones L1P01C18 &amp;amp; L1P01C21 in ‘Monsaic Lines’ (L1P01C01 &amp;amp; L1P01C07). &amp;#039;&amp;#039;Oddworld: Abe’s Oddysee&amp;#039;&amp;#039;. New York: GT Interactive.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;BoxCars&amp;quot;&amp;gt;Oddworld Inhabitants (31 July 2000). ‘[http://oddworld.com/firsttenyears/universe/wildlife/environments/ow_forest.html Forest]’, ‘Wildlife Environments’. Oddworld Universe. Official Oddworld websitee.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;ThisIsRF&amp;quot;&amp;gt;Oddworld Inhabitants (19 September 1997). ‘This Is RuptureFarms’. &amp;#039;&amp;#039;Oddworld: Abe’s Oddysee&amp;#039;&amp;#039;. New York: GT Interactive.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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&amp;lt;ref name=&amp;quot;Parchment&amp;quot;&amp;gt;Crig (2 October 2001). [http://oddworld.com/firsttenyears/alf/ow_dearalf13.shtml Dear Alf 13], q. 26. Alf’s Rehab &amp;amp; Tea. Official Oddworld website.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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&amp;lt;ref name=&amp;quot;Appetite&amp;quot;&amp;gt;Lanning, Lorne (28 October 2006). ‘The Appetite for Escape: Sleepwalking Giants, the Sacrificed Message, and the Quest for Modern Myth’. BAFTA Vision Statement 2006. GameCity keynote speech. Broadway Cinema, Nottingham, U.K.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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&amp;lt;ref name=&amp;quot;burning&amp;quot;&amp;gt;Swanland, Raymond (29 June 2009). [http://oddworldlibrary.net/archives/togg/index.php?image=CAOM0005.jpg1 &amp;#039;&amp;#039;Abe’s Oddysee&amp;#039;&amp;#039; film concept art]. OddBlog. Oddworld Library.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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&amp;lt;ref name=&amp;quot;pigshair&amp;quot;&amp;gt;Lanning, Lorne (20 March 2008). ‘Mystery Guest of the Week’, phone interview with Lorne Lanning, 32·33. [http://www.insomniacgames.com/blogcast/podcasts/entry/1500520 Episode 22] of the &amp;#039;&amp;#039;Full Moon Show&amp;#039;&amp;#039;. Insomniac Games.&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
[[Category:Oddworld species]]&lt;br /&gt;
[[Category:Oddworld: Abe’s Oddysee gameplay]]&lt;br /&gt;
[[Category:Oddworld: Abe’s Exoddus gameplay]]&lt;br /&gt;
[[Category:Oddworld: Munch’s Oddysee gameplay]]&lt;/div&gt;</summary>
		<author><name>Max</name></author>
	</entry>
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