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	<id>https://oddworldlibrary.net/oddenc/index.php?action=history&amp;feed=atom&amp;title=SligStorm</id>
	<title>SligStorm - Revision history</title>
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	<updated>2026-05-23T04:56:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://oddworldlibrary.net/oddenc/index.php?title=SligStorm&amp;diff=1801&amp;oldid=prev</id>
		<title>Wil: Fixing special characters in title and links; adding cite, abbr and dfn elements; formatting references</title>
		<link rel="alternate" type="text/html" href="https://oddworldlibrary.net/oddenc/index.php?title=SligStorm&amp;diff=1801&amp;oldid=prev"/>
		<updated>2019-07-21T16:53:54Z</updated>

		<summary type="html">&lt;p&gt;Fixing special characters in title and links; adding cite, abbr and dfn elements; formatting references&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:53, 21 July 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;SligStorm&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;&amp;#039;&amp;#039;&amp;#039; was a title and game idea pitched by Paul O’Connor that never started development.&amp;lt;ref name=&amp;quot;Paul1&amp;quot;/&amp;gt; He proposed the game for inclusion on a bonus CD of ‘making of’ features that would accompany an omnibus re-release of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;[[Oddworld: Abe’s Oddysee]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039; &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;[[Oddworld: Abe’s Exoddus]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039; &lt;/del&gt;for the PlayStation.&amp;lt;ref name=&amp;quot;Paul2&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{DISPLAYTITLE:&amp;lt;cite&amp;gt;SligStorm&amp;lt;/cite&amp;gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;cite&amp;gt;&lt;/ins&gt;SligStorm&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/cite&amp;gt;&lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039; was a title and game idea pitched by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Paul O&amp;#039;Connor|&lt;/ins&gt;Paul O’Connor&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;that never started development.&amp;lt;ref name=&amp;quot;Paul1&amp;quot;/&amp;gt; He proposed the game for inclusion on a bonus CD of ‘making of’ features that would accompany an omnibus re-release of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;cite&amp;gt;&lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Oddworld: Abe&amp;#039;s Oddysee|&lt;/ins&gt;Oddworld: Abe’s Oddysee]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/cite&amp;gt; &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;cite&amp;gt;&lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Oddworld: Abe&amp;#039;s Exoddus|&lt;/ins&gt;Oddworld: Abe’s Exoddus]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/cite&amp;gt; &lt;/ins&gt;for the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;PlayStation&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&amp;lt;ref name=&amp;quot;Paul2&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game would have been built using the A.L.I.V.E. game engine, slightly adapted from the version used in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;Abe’s Exoddus&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;, probably so that there would not be infinite lives, and would have been roughly 50–100 screens in size, with perhaps two minutes of FMVs to provide the story.&amp;lt;ref name=&amp;quot;Paul2&amp;quot;/&amp;gt; The player would have controlled an albino [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sligs|&lt;/del&gt;Slig]] grub trying to escape from a Slig birthing complex,&amp;lt;ref name=&amp;quot;Paul2&amp;quot;/&amp;gt; where because of his abnormality he would be expected to be eaten by his mother, the Slig Queen Skillya.&amp;lt;ref name=&amp;quot;Venks&amp;quot;/&amp;gt;{{rp|3}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game would have been built using the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;A.L.I.V.E.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;game engine, slightly adapted from the version used in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;cite&amp;gt;&lt;/ins&gt;Abe’s Exoddus&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/cite&amp;gt;&lt;/ins&gt;, probably so that there would not be infinite lives, and would have been roughly 50–100 screens in size, with perhaps two minutes of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;dfn&amp;gt;&amp;lt;abbr title=&amp;quot;Full motion videos&amp;quot;&amp;gt;&lt;/ins&gt;FMVs&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/abbr&amp;gt;&amp;lt;/dfn&amp;gt; &lt;/ins&gt;to provide the story.&amp;lt;ref name=&amp;quot;Paul2&amp;quot;/&amp;gt; The player would have controlled an albino [[Slig]] grub trying to escape from a Slig birthing complex,&amp;lt;ref name=&amp;quot;Paul2&amp;quot;/&amp;gt; where because of his abnormality he would be expected to be eaten by his mother, the Slig Queen &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Skillya&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&amp;lt;ref name=&amp;quot;Venks&amp;quot;/&amp;gt;{{rp|3}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, Oddworld’s publishers at the time didn’t want to invest in a game starring Sligs, fearing that they were too ugly to appeal &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gamers&lt;/del&gt;.&amp;lt;ref name=&amp;quot;Venks&amp;quot;/&amp;gt;{{rp|6}} By the time [[Oddworld Inhabitants]] had starting full production on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;[[Oddworld:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;_Munch’s_Oddysee&lt;/del&gt;|Munch’s Oddysee]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039; &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;[[Oddworld:_The_Hand_of_Odd|The Hand of Odd]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;, the company’s infrastructure no longer supported the 2D A.L.I.V.E. game engine.&amp;lt;ref name=&amp;quot;Paul2&amp;quot;/&amp;gt; Paul said we might yet see Slig grubs and the birthing complex in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;[[Oddworld:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;_Munch’s_Exoddus&lt;/del&gt;|Munch’s Exoddus]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;,&amp;lt;ref name=&amp;quot;Paul3&amp;quot;/&amp;gt; which was going to show Sligs in a way never before seen.&amp;lt;ref name=&amp;quot;PaulDD&amp;quot;/&amp;gt; The script for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;Munch’s Exoddus&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039; &lt;/del&gt;was started,&amp;lt;ref name=&amp;quot;MEprod&amp;quot;/&amp;gt; but the game’s development gave way to that of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;[[Oddworld Stranger’s Wrath]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, Oddworld’s publishers at the time didn’t want to invest in a game starring Sligs, fearing that they were too ugly to appeal &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;audiences&lt;/ins&gt;.&amp;lt;ref name=&amp;quot;Venks&amp;quot;/&amp;gt;{{rp|6}} By the time [[Oddworld Inhabitants]] had starting full production on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;cite&amp;gt;&lt;/ins&gt;[[Oddworld: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Munch&amp;#039;s Oddysee&lt;/ins&gt;|Munch’s Oddysee]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/cite&amp;gt; &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;cite&amp;gt;&lt;/ins&gt;[[Oddworld:_The_Hand_of_Odd|The Hand of Odd]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/cite&amp;gt;&lt;/ins&gt;, the company’s infrastructure no longer supported the 2D A.L.I.V.E. game engine.&amp;lt;ref name=&amp;quot;Paul2&amp;quot;/&amp;gt; Paul said we might yet see Slig grubs and the birthing complex in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;cite&amp;gt;&lt;/ins&gt;[[Oddworld:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;_Munch&amp;#039;s_Exoddus&lt;/ins&gt;|Munch’s Exoddus]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/cite&amp;gt;&lt;/ins&gt;,&amp;lt;ref name=&amp;quot;Paul3&amp;quot;/&amp;gt; which was going to show Sligs in a way never before seen.&amp;lt;ref name=&amp;quot;PaulDD&amp;quot;/&amp;gt; The script for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;cite&amp;gt;&lt;/ins&gt;Munch’s Exoddus&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/cite&amp;gt; &lt;/ins&gt;was started,&amp;lt;ref name=&amp;quot;MEprod&amp;quot;/&amp;gt; but the game’s development gave way to that of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;cite&amp;gt;&lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Oddworld: Stranger’s Wrath|&lt;/ins&gt;Oddworld Stranger’s Wrath]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/cite&amp;gt;&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nonetheless, Oddworld Inhabitants haven’t forgotten SligStorm,&amp;lt;ref name=&amp;quot;Venks&amp;quot;/&amp;gt;{{rp|6}} and the ideas for it may yet be seen in some form in the future.&amp;lt;ref name=&amp;quot;Alf3&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nonetheless, Oddworld Inhabitants haven’t forgotten &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;cite&amp;gt;&lt;/ins&gt;SligStorm&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/cite&amp;gt;&lt;/ins&gt;,&amp;lt;ref name=&amp;quot;Venks&amp;quot;/&amp;gt;{{rp|6}} and the ideas for it may yet be seen in some form in the future.&amp;lt;ref name=&amp;quot;Alf3&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Paul1&amp;quot;&amp;gt;O’Connor, Paul (13 March 2000). ‘[http://games.groups.yahoo.com/group/Oddworld/message/78&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;Re: no list moderator...]’. The Oddworld Group. eGroups.com.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Paul1&amp;quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;O’Connor, Paul (13 March 2000)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;. ‘[http://games.groups.yahoo.com/group/Oddworld/message/78 Re: no list moderator...]’. The Oddworld Group. eGroups.com.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Paul2&amp;quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;O’Connor, Paul (19 April 2000)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;. ‘[http://games.groups.yahoo.com/group/Oddworld/message/165 Re: Huh?]’. The Oddworld Group. eGroups.com.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Paul2&amp;quot;&amp;gt;O’Connor, Paul (19 April 2000). ‘[http://games.groups.yahoo.com/group/Oddworld/message/165&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;Re: Huh?]’. The Oddworld Group. eGroups.com.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Venks&amp;quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;Lee, Matt (9 July 2007)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;. [http://www.oddworldforums.net/showthread.php?p=312418#post312418 Email to Venks]. Post 14 in ‘Your oddworld e-mails’. Oddworld Forums.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Paul3&amp;quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;O’Connor, Paul (22 May 2000)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;. ‘[http://games.groups.yahoo.com/group/Oddworld/message/246 Re: Other oddworld titles]’. The Oddworld Group. eGroups.com.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Venks&amp;quot;&amp;gt;Lee, Matt (9 July 2007). [http://www.oddworldforums.net/showthread.php?p=312418#post312418&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;Email to Venks]. Post 14 in ‘Your oddworld e-mails’. Oddworld Forums.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;PaulDD&amp;quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;O’Connor, Paul (16 November 2000)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;. ‘[http://oddworldlibrary.net/archives/scriptures/diaries/Munch_videogames.com/The_Year_in_Review The Year in Review]’. Entry 13 in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;‘&amp;lt;cite&amp;gt;&lt;/ins&gt;Oddworld: Munch’s Oddysee&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/cite&amp;gt; &lt;/ins&gt;Designer &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Diary’&lt;/ins&gt;. Videogames.com.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;MEprod&amp;quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;Lanning, Lorne (14 November 2000)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;. ‘[http://planetxbox.com/features/chats/oddworld/ Oddworld Inhabitants Developer Chat]’ online chat on GameSpy Arcade. PlanetXbox.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Paul3&amp;quot;&amp;gt;O’Connor, Paul (22 May 2000). ‘[http://games.groups.yahoo.com/group/Oddworld/message/246&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;Re: Other oddworld titles]’. The Oddworld Group. eGroups.com.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Alf3&amp;quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;Alf (4 December 2000)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;. [http://oddworld.com/firsttenyears/alf/ow_dearalf03.shtml Dear Alf 03], q. 4. Alf’s Rehab &amp;amp; Tea. Oddworld.com.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;PaulDD&amp;quot;&amp;gt;O’Connor, Paul (16 November 2000). ‘[http://oddworldlibrary.net/archives/scriptures/diaries/Munch_videogames.com/The_Year_in_Review&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;The Year in Review]’. Entry 13 in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;Oddworld: Munch’s Oddysee Designer &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Diary&amp;#039;&amp;#039;&lt;/del&gt;. Videogames.com.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;MEprod&amp;quot;&amp;gt;Lanning, Lorne (14 November 2000). ‘[http://planetxbox.com/features/chats/oddworld/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;Oddworld Inhabitants Developer Chat]’ online chat on GameSpy Arcade. PlanetXbox.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Alf3&amp;quot;&amp;gt;Alf (4 December 2000). [http://oddworld.com/firsttenyears/alf/ow_dearalf03.shtml&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;Dear Alf 03], q. 4. Alf’s Rehab &amp;amp; Tea. Oddworld.com.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Unreleased Oddworld videogames]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Unreleased Oddworld videogames]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wil</name></author>
	</entry>
	<entry>
		<id>https://oddworldlibrary.net/oddenc/index.php?title=SligStorm&amp;diff=166&amp;oldid=prev</id>
		<title>Max: Created page with &quot;&#039;&#039;&#039;&#039;&#039;SligStorm&#039;&#039;&#039;&#039;&#039; was a title and game idea pitched by Paul O’Connor that never started development.&lt;ref name=&quot;Paul1&quot;/&gt; He proposed the game for inclusion on a bonus CD of ...&quot;</title>
		<link rel="alternate" type="text/html" href="https://oddworldlibrary.net/oddenc/index.php?title=SligStorm&amp;diff=166&amp;oldid=prev"/>
		<updated>2010-10-24T15:58:12Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;SligStorm&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; was a title and game idea pitched by Paul O’Connor that never started development.&amp;lt;ref name=&amp;quot;Paul1&amp;quot;/&amp;gt; He proposed the game for inclusion on a bonus CD of ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;SligStorm&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; was a title and game idea pitched by Paul O’Connor that never started development.&amp;lt;ref name=&amp;quot;Paul1&amp;quot;/&amp;gt; He proposed the game for inclusion on a bonus CD of ‘making of’ features that would accompany an omnibus re-release of &amp;#039;&amp;#039;[[Oddworld: Abe’s Oddysee]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;[[Oddworld: Abe’s Exoddus]]&amp;#039;&amp;#039; for the PlayStation.&amp;lt;ref name=&amp;quot;Paul2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game would have been built using the A.L.I.V.E. game engine, slightly adapted from the version used in &amp;#039;&amp;#039;Abe’s Exoddus&amp;#039;&amp;#039;, probably so that there would not be infinite lives, and would have been roughly 50–100 screens in size, with perhaps two minutes of FMVs to provide the story.&amp;lt;ref name=&amp;quot;Paul2&amp;quot;/&amp;gt; The player would have controlled an albino [[Sligs|Slig]] grub trying to escape from a Slig birthing complex,&amp;lt;ref name=&amp;quot;Paul2&amp;quot;/&amp;gt; where because of his abnormality he would be expected to be eaten by his mother, the Slig Queen Skillya.&amp;lt;ref name=&amp;quot;Venks&amp;quot;/&amp;gt;{{rp|3}}&lt;br /&gt;
&lt;br /&gt;
However, Oddworld’s publishers at the time didn’t want to invest in a game starring Sligs, fearing that they were too ugly to appeal gamers.&amp;lt;ref name=&amp;quot;Venks&amp;quot;/&amp;gt;{{rp|6}} By the time [[Oddworld Inhabitants]] had starting full production on &amp;#039;&amp;#039;[[Oddworld:_Munch’s_Oddysee|Munch’s Oddysee]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;[[Oddworld:_The_Hand_of_Odd|The Hand of Odd]]&amp;#039;&amp;#039;, the company’s infrastructure no longer supported the 2D A.L.I.V.E. game engine.&amp;lt;ref name=&amp;quot;Paul2&amp;quot;/&amp;gt; Paul said we might yet see Slig grubs and the birthing complex in &amp;#039;&amp;#039;[[Oddworld:_Munch’s_Exoddus|Munch’s Exoddus]]&amp;#039;&amp;#039;,&amp;lt;ref name=&amp;quot;Paul3&amp;quot;/&amp;gt; which was going to show Sligs in a way never before seen.&amp;lt;ref name=&amp;quot;PaulDD&amp;quot;/&amp;gt; The script for &amp;#039;&amp;#039;Munch’s Exoddus&amp;#039;&amp;#039; was started,&amp;lt;ref name=&amp;quot;MEprod&amp;quot;/&amp;gt; but the game’s development gave way to that of &amp;#039;&amp;#039;[[Oddworld Stranger’s Wrath]]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Nonetheless, Oddworld Inhabitants haven’t forgotten SligStorm,&amp;lt;ref name=&amp;quot;Venks&amp;quot;/&amp;gt;{{rp|6}} and the ideas for it may yet be seen in some form in the future.&amp;lt;ref name=&amp;quot;Alf3&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Paul1&amp;quot;&amp;gt;O’Connor, Paul (13 March 2000). ‘[http://games.groups.yahoo.com/group/Oddworld/message/78|Re: no list moderator...]’. The Oddworld Group. eGroups.com.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Paul2&amp;quot;&amp;gt;O’Connor, Paul (19 April 2000). ‘[http://games.groups.yahoo.com/group/Oddworld/message/165|Re: Huh?]’. The Oddworld Group. eGroups.com.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Venks&amp;quot;&amp;gt;Lee, Matt (9 July 2007). [http://www.oddworldforums.net/showthread.php?p=312418#post312418|Email to Venks]. Post 14 in ‘Your oddworld e-mails’. Oddworld Forums.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Paul3&amp;quot;&amp;gt;O’Connor, Paul (22 May 2000). ‘[http://games.groups.yahoo.com/group/Oddworld/message/246|Re: Other oddworld titles]’. The Oddworld Group. eGroups.com.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;PaulDD&amp;quot;&amp;gt;O’Connor, Paul (16 November 2000). ‘[http://oddworldlibrary.net/archives/scriptures/diaries/Munch_videogames.com/The_Year_in_Review|The Year in Review]’. Entry 13 in &amp;#039;&amp;#039;Oddworld: Munch’s Oddysee Designer Diary&amp;#039;&amp;#039;. Videogames.com.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;MEprod&amp;quot;&amp;gt;Lanning, Lorne (14 November 2000). ‘[http://planetxbox.com/features/chats/oddworld/|Oddworld Inhabitants Developer Chat]’ online chat on GameSpy Arcade. PlanetXbox.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Alf3&amp;quot;&amp;gt;Alf (4 December 2000). [http://oddworld.com/firsttenyears/alf/ow_dearalf03.shtml|Dear Alf 03], q. 4. Alf’s Rehab &amp;amp; Tea. Oddworld.com.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
[[Category:Unreleased Oddworld videogames]]&lt;/div&gt;</summary>
		<author><name>Max</name></author>
	</entry>
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