April 2010

Max

Abe’s Oddysee on European PlayStation Store

Story 508 reported by Max on
Friday, 16th April 2010 at 5·10 p.m. BST

Confirmed by several members of the Oddworld Forums, Oddworld: Abe’s Oddysee is now available to purchase and download from the PlayStation Store in Europe. No release date for Abe’s Exoddus has been given.

Sources: PlayStation.Blog.Europe

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Max

Oddbox delayed, achievements coming

Story 507 reported by Max on
Friday, 16th April 2010 at 4·57 p.m. BST

Oddworld Forums administrator Nate has shared his correspondence with Lorne Lanning regarding the release of the Oddbox, a compilation of all four Oddworld games currently being created for Steam, marking the first time Munch’s Oddysee and Stranger’s Wrath will be published on anything other than the Microsoft Xbox.

In his messages, Lorne says he is still hoping for a 2010 release even though the conversion of Stranger’s Wrath is proving more troublesome than had been expected. Munch’s Oddysee, on the other hand, was in final gold at the time the message was sent.

He also revealed that Steam achievements are being built for all four of the Oddworld games.

Sources: Nate

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Max

Lorne judging NVArt5 competition

Story 506 reported by Max on
Friday, 16th April 2010 at 4·04 p.m. BST

Lorne is sitting on the panel of the fifth NVArt competition, as he has done for all four previous competitions. The latest—Accelerate—challenges artists to create futuristic vehicle designs in the style of Syd Mead, who himself is leading the panel of judges. The deadline for entries is 30 June 2010.

Sources: CGSociety

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Max

Lorne at 3D Gaming Summit

Story 505 reported by Max on
Friday, 16th April 2010 at 3·43 p.m. BST

Lorne Lanning is a featured speaker at the first ever 3D Gaming Summit being held at the Hilton Los Angeles/Universal City on 21–22 April. Lorne will be amongst the panelists discussing the role videogames will play in promoting the growth of 3D entertainment, particularly consumer purchasing of 3D HDTVs, on The Futurists Panel, at 3 p.m. on 22 April.

Sources: Zukan

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Max

Lorne’s advice to game designers

Story 504 reported by Max on
Friday, 16th April 2010 at 2·45 p.m. BST

Lorne was amongst the panelists at the first annual Game Design Panel hosted by the Academy of Art University in San Francisco on 3 March. Lorne gives advice to people persuing careers in game design, specifically concept artists. Other panelists included Glen Schofield of Activision, Peter Tsaykel of Telltale Games, and Bill Mooney and Craig Woida of Zynga.

A recording of the panel, in two parts, is available on YouTube courtesy of Electrobud Games. The videos are low-quality but subtitled.

  1. Part 1
  2. Part 2

Sources: Zukan

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