Archive:Stranger's Wrath HD – Development Complete!: Difference between revisions

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Latest revision as of 10:45, 1 August 2019

Description

About

  • Published: 17 November 2011
  • Host: Jawltd.com
  • Author: JAW Sysadmin
  • Game: Oddworld: Stranger's Wrath HD
  • Format: Publised Online

The Blog Post


The title says it all, for the past 9 months we’ve been working our asses off to get it done, now it’s done…

Release date etc coming soon, in the meantime check out these details of the update!

Characters

  • All 84 character models have been updated with increased polygon counts and higher resolution textures.
  • This includes all three variations of Live Ammo: Those in the environment, those on the Crossbow and those in the General Store.
  • Wolvark Sloghandlers now release Slogs instead of Slegs.
  • Professor Dimble now has glasses and an academic tome.
  • Jo’ Mamma has a deeper voice.

Environments

  • All environments have been given higher resolution textures.
  • Most vegetation has been updated with increased polygon counts and/or higher resolution textures.
  • A lot of environment is now reflected in water where it didn’t before.
  • Pipes and barrels rounded.
  • Added Blisterz Booty’s broken crud gun to the floor by his bola’d body, as it is in the opening CG Cinematic.
  • Sekto’s Office has been changed to more closely resemble than seen in the CG Cinematic.

Audio

  • All game audio (voice, sound effects and music) have been upgraded to 16-bit 44KHz from 8-bit 11KHz or less!
  • Support for 5.1, Dolby Digital and DTS.
  • New female voices have been recorded for two characters.

Display

  • Everything now runs at 720p, 60 FPS, widescreen.
  • All UI menus have been updated with a new design based on original unused concepts.
  • Textures added to stamina and bounty bars.
  • Save game GUIs replaced with standard PlayStation 3 interface.
  • New posters now occupy the inventory menu when no bounty is accepted.
  • MLAA – Full screen PS3 only anti-aliasing

Difficulty

  • All armour upgrades now actually increase Stranger’s health.
  • Added difficulty levels to the game: Easy, Medium and Hard.
  • In easy mode, Stranger has twice the health; Enemies have half the health and stamina, and their stamina recovers half as fast.
  • In hard mode, Stranger has a third less health and enemies take a bit more to kill

Unlockables

  • 37 trophies: 23 bronze, 8 silver, 5 gold, 1 platinum
  • 18 of these are brand new, not in the PC port.
  • Unlockable concept art and movie extras for completing each region of the game.