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6 September 2024

  • 09:1809:18, 6 September 2024 diff hist +125 N Archive:Dear Alf 04/q17/answerCreated page with "<div class="answer"> <p><b>Alf:</b>Munch can build a little army with all the Fuzzles he releases in Vykkers Labs.</p> </div>"
  • 09:1809:18, 6 September 2024 diff hist +76 N Archive:Dear Alf 04/q16/answerCreated page with "<div class="answer"> <p><b>Alf:</b> Odd works in mysterious ways.</p> </div>" current
  • 09:1809:18, 6 September 2024 diff hist +476 N Archive:Dear Alf 04/q15/answerCreated page with "<div class="answer"> <p><b>Alf:</b> I'll be all around in the dark. I'll be everywhere, wherever you can look. Wherever there's a fight so hungry people can eat, I'll be there. Wherever there's a Slig beatin' up a guy, I'll be there. I'll be in the way guys yell when they're mad. I'll be in the way kids laugh when they're hungry and they know supper's ready and where people are eatin' the stuff they raise and livin' in the houses they build. I'll be there, too.</p> </div>" current
  • 09:1809:18, 6 September 2024 diff hist +207 N Archive:Dear Alf 04/q14/answerCreated page with "<div class="answer"> <p><b>Alf:</b> Nice tendencies are ruthlessly sought out and eliminated in Sligs at a very early age… but you never know. A grub here or there might slip through the system.</p> </div>" current
  • 09:1809:18, 6 September 2024 diff hist +154 N Archive:Dear Alf 04/q13/answerCreated page with "<div class="answer"> <p><b>Alf:</b> Please! No self-respecting Glukkon would be caught dead tottering about on a gauche set of mechanical legs!</p> </div>" current
  • 09:1709:17, 6 September 2024 diff hist +177 N Archive:Dear Alf 04/q12/answerCreated page with "<div class="answer"> <p><b>Alf:</b> Most of the weird technology you see on Oddworld is derived, directly or indirectly, from the twisted experiments at Vykkers Labs.</p> </div>" current
  • 09:1709:17, 6 September 2024 diff hist +874 N Archive:Dear Alf 04/q11/answerCreated page with "<div class="answer"> <p><b>Alf:</b> In our first two games, this was entirely due to memory constraints on the Playstation. Our characters are so rich and so detailed that you can't have more than a few of them on screen at the same time. We really had to jump through hoops to get as much stuff on the screen as we did… every time you move from one screen to the next, the code is busily swapping stuff in and out in the background. It's almost like pouring water from a g..." current
  • 09:1709:17, 6 September 2024 diff hist +143 N Archive:Dear Alf 04/q10/answerCreated page with "<div class="answer"> <p><b>Alf:</b> You will certainly see a new twist on Sligs. We're still working on some surprises for Mudokons.</p> </div>" current
  • 09:1709:17, 6 September 2024 diff hist +130 N Archive:Dear Alf 04/q9/answerCreated page with "<div class="answer"> <p><b>Alf:</b> Anyone and everyone! The Magog Cartel is always looking for new markets to exploit.</p> </div>" current
  • 09:1709:17, 6 September 2024 diff hist +819 N Archive:Dear Alf 04/q8/answerCreated page with "<div class="answer"> <p><b>Alf:</b> An interesting evaluation, and largely accurate. Most of the working class that you mention live in Oddworld's cities, which have yet to be seen… and those details will have to wait for a future game. You should also realize that the classes you mention aren't monolithic. That is to say, while the majority of Sligs are part of a low paid soldier class, there are also middle-class Sligs. Likewise, not all Mudokons are slaves. Addition..." current
  • 09:1709:17, 6 September 2024 diff hist +374 N Archive:Dear Alf 04/q7/answerCreated page with "<div class="answer"> <p><b>Alf:</b> Because this story is about Munch, Big Face does not appear (Bigface is Abe's mentor). In many ways, Abe has moved beyond what Big Face can teach him, which is one of the reasons the Almighty Raisin chooses this time to reveal himself to our heroes. And don't worry—Abe's story is far from over. He isn't going anywhere soon.</p> </div>" current
  • 09:1709:17, 6 September 2024 diff hist +221 N Archive:Dear Alf 04/q6/answerCreated page with "<div class="answer"> <p><b>Alf:</b> I can neither confirm nor deny a role for Mollock in <cite class="videogame MunchsOddysee">Munch's Oddysee</cite>. A return to RuptureFarms does presently figure in the game.</p> </div>" current
  • 09:1609:16, 6 September 2024 diff hist +267 N Archive:Dear Alf 04/q5/answerCreated page with "<div class="answer"> <p><b>Alf:</b> The jack in Munch's head was installed by deranged Vykkers scientists for twisted reasons of their own. Little did they realize that Munch would find a way to use his jack to control robots, vehicles, and other machines.</p> </div>" current
  • 09:1609:16, 6 September 2024 diff hist +418 N Archive:Dear Alf 04/q4/answerCreated page with "<div class="answer"> <p><b>Alf:</b> Abe is a supporting character in <cite class="videogame MunchsOddysee">Munch's Oddysee</cite>, and he doesn't go on the sort of quest that awards new tattoos. Munch does evolve over the course of the story, but his evolution has more to do with what he learns about himself and his race than any external change. Tattoos aren't really Munch's thing, but you never know…</p> </div>" current
  • 09:1609:16, 6 September 2024 diff hist +499 N Archive:Dear Alf 04/q3/answerCreated page with "<div class="answer"> <p><b>Alf:</b> We're still exploring the maximum sustainable size for our outdoor areas. We feel there isn't much point in having super-large areas if there isn't anything to do in them. There are trade-offs involved between the size of areas, the number of characters in those areas, the complexity of the environments, the presence of facilities, etc. We haven't quite yet arrived at the magic formula that will let us answer your question, but we're g..." current
  • 09:1609:16, 6 September 2024 diff hist +255 N Archive:Dear Alf 04/q2/answerCreated page with "<div class="answer"> <p><b>Alf:</b> All of the above! We have massive, sprawling indoor environments, and we also have smaller guard towers and such dotting our outdoor landscapes. We're shooting for a balance of indoor and outdoor experiences.</p> </div>" current
  • 09:1609:16, 6 September 2024 diff hist +155 N Archive:Dear Alf 04/q1/answerCreated page with "<div class="answer"> <p><b>Alf:</b> We're still evaluating the role of vehicles in <cite class="videogame MunchsOddysee">Munch's Oddysee</cite>.</p> </div>" current
  • 09:1509:15, 6 September 2024 diff hist +162 N Archive:Dear Alf 04/q25/questionCreated page with "<div class="question"> <p>Q: Will the Xbox be compatible with a keyboard or mouse? What is the release date for Xbox, and how much is it going to cost?</p> </div>" current
  • 09:1509:15, 6 September 2024 diff hist +115 N Archive:Dear Alf 04/q24/questionCreated page with "<div class="question"> <p>Q: What happened to the Oddworld store with all the cool Oddworld Merchandise?</p> </div>" current
  • 09:1509:15, 6 September 2024 diff hist +180 N Archive:Dear Alf 04/q23/questionCreated page with "<div class="question"> <p>Q: I heard that Oddworld Inhabitants will make a <cite class="videogame SqueeksOddysee">Squeek's Oddysee</cite>. What can you tell me about it?</p> </div>" current
  • 09:1509:15, 6 September 2024 diff hist +221 N Archive:Dear Alf 04/q22/questionCreated page with "<div class="question"> <p>Q: After the 5th game of the <cite class="series OddworldQuintology">Oddworld Quintology</cite>, will there be something else in store for us Oddworld fans, or is that the end forever?</p> </div>" current
  • 09:1509:15, 6 September 2024 diff hist +252 N Archive:Dear Alf 04/q21/questionCreated page with "<div class="question"> <p>Q: I was wondering, in some of the <cite class="videogame AbesExoddus">Abe's Exoddus</cite> pictures with the Mudokons hanging upside down on the ‘tear thing’, their loin clothes are staying up? How can that be?</p> </div>" current
  • 09:1509:15, 6 September 2024 diff hist +303 N Archive:Dear Alf 04/q20/questionCreated page with "<div class="question"> <p>Q: I remember a guardian angel in an FMV for the first game. It also appears now in the Oddworld Universe section of the website. What relevance does it have to the game? Will the guardian angel appear in <cite class="videogame MunchsOddysee">Munch's Oddysee</cite>?</p> </div>" current
  • 09:1509:15, 6 September 2024 diff hist +76 N Archive:Dear Alf 04/q19/questionCreated page with "<div class="question"> <p>Q: What does SoulStorm Brew taste like?</p> </div>" current
  • 09:1409:14, 6 September 2024 diff hist +251 N Archive:Dear Alf 04/q18/questionCreated page with "<div class="question"> <p>Q: In <cite class="videogame MunchsOddysee">Munch's Oddysee</cite>, will Abe and the various other characters have an extended ‘Gamespeak?’ Will Abe also have different Mystical Tattoos? If so, what do they do?</p> </div>" current
  • 09:1409:14, 6 September 2024 diff hist +276 N Archive:Dear Alf 04/q17/questionCreated page with "<div class="question"> <p>Q: In <cite class="videogame MunchsOddysee">Munch's Oddysee</cite>, in the Vykkers labs can the player interact with all the specimens in the cages that the Vykkers are experimenting on (i.e. let them out and make them attack Sligs, etc.)?</p> </div>" current
  • 09:1409:14, 6 September 2024 diff hist +153 N Archive:Dear Alf 04/q16/questionCreated page with "<div class="question"> <p>Q: I was wondering why Abe was the chosen one to help free all the Mudokens?…I mean he's really clumsy and stupid.</p> </div>" current
  • 09:1409:14, 6 September 2024 diff hist +128 N Archive:Dear Alf 04/q15/questionCreated page with "<div class="question"> <p>Q: Alf, do you play a role in <cite class="videogame MunchsOddysee">Munch's Oddysee</cite>?</p> </div>" current
  • 09:1409:14, 6 September 2024 diff hist +218 N Archive:Dear Alf 04/q14/questionCreated page with "<div class="question"> <p>Q: I was wondering, since Sligs are first born with an urge to nurture and this instinct is later beaten out of them, is there a chance that we will ever encounter ‘nice’ Sligs?</p> </div>" current
  • 09:1409:14, 6 September 2024 diff hist +143 N Archive:Dear Alf 04/q13/questionCreated page with "<div class="question"> <p>Q: If the Glukkons (or Sligs) can make pants for the Sligs, then why don't they make pants for themselves?</p> </div>" current
  • 09:1309:13, 6 September 2024 diff hist +266 N Archive:Dear Alf 04/q12/questionCreated page with "<div class="question"> <p>Q: How did the Sligs get their pants? Did they build them themselves, or did the Glukkons make them? (and if the Glukkons did, they would have to sit a bit away from the work area because the length of their arms, wouldn't they?)</p> </div>" current
  • 09:1309:13, 6 September 2024 diff hist +191 N Archive:Dear Alf 04/q11/questionCreated page with "<div class="question"> <p>Q: How come Sligs and Glukkons never come close to the Scrabs, Paramites, or Fleeches, even just by chance? I would want to see the outcome if they did…</p> </div>" current
  • 09:1309:13, 6 September 2024 diff hist +190 N Archive:Dear Alf 04/q10/questionCreated page with "<div class="question"> <p>Q: In <cite class="videogame MunchsOddysee">Munch's Oddysee</cite>, will you show the different forms of Mudokons? Or Sligs in their many stages of life?</p> </div>" current
  • 09:1309:13, 6 September 2024 diff hist +161 N Archive:Dear Alf 04/q9/questionCreated page with "<div class="question"> <p>Q: With businesses such as Rupture Farms and Soul Storm Brew, who exactly do the $$$-hungry Glukkons sell these products to?</p> </div>" current
  • 09:1309:13, 6 September 2024 diff hist +663 N Archive:Dear Alf 04/q8/questionCreated page with "<div class="question"> <p>Q: The Glukkon Queen Margaret is the absolute ruler.<br> The Slig Queen Skillya is a wealthy business partner of the Glukkons.<br> The Glukkons make up the rich business class.<br> The Vykkers make up the rich tech class.<br> ?????????????????<br> The Sligs make up the low paid soldier/police class.<br> The Mudokons make up the slave laborer class.<br> Slogs and Fleeches are pets.<br> Meetles are beasts of burden.<br> Scrabs, Paramites, and Meec..." current
  • 09:1309:13, 6 September 2024 diff hist +224 N Archive:Dear Alf 04/q7/questionCreated page with "<div class="question"> <p>Q: Will Bigface appear in <cite class="videogame MunchsOddysee">Munch's Oddysee</cite>? Will Abe disappear in the next game (<cite class="videogame MunchsExoddus">Munch's Exoddus</cite>)?</p> </div>" current
  • 09:1209:12, 6 September 2024 diff hist +188 N Archive:Dear Alf 04/q6/questionCreated page with "<div class="question"> <p>Q: I heard that Mullock is coming back in <cite class="videogame MunchsOddysee">Munch's Oddysee</cite> and that you visit Rupture Farms…is this true?</p> </div>" current
  • 09:1209:12, 6 September 2024 diff hist +100 N Archive:Dear Alf 04/q5/questionCreated page with "<div class="question"> <p>Q: What is the utility of the thing that Munch has in his head?</p> </div>" current
  • 09:1209:12, 6 September 2024 diff hist +205 N Archive:Dear Alf 04/q4/questionCreated page with "<div class="question"> <p>Q: Does Abe get any new tattoos in <cite class="videogame MunchsOddysee">Munch's Oddysee</cite>? What about Munch, will he get tattoos or any more electronic equipment?</p> </div>" current
  • 09:1209:12, 6 September 2024 diff hist +252 N Archive:Dear Alf 04/q3/questionCreated page with "<div class="question"> <p>Q: I would seriously like to know how large the worlds will be in <cite class="videogame MunchsOddysee">Munch's Oddysee</cite>? <cite class="videogame">Everquest</cite> size? <cite class="videogame">Mario 64</cite>?</p> </div>" current
  • 09:1209:12, 6 September 2024 diff hist +269 N Archive:Dear Alf 04/q2/questionCreated page with "<div class="question"> <p>Q: Will the <cite class="videogame MunchsOddysee">Munch's Oddysee</cite> environments be more Outside or Inside? Will there be more small buildings, like guard towers or little homes? Or large buildings, like factories and stations?</p> </div>" current
  • 09:1109:11, 6 September 2024 diff hist +287 N Archive:Dear Alf 04/q1/questionCreated page with "<div class="question"> <p>Q: What kind of role do vehicles play in <cite class="videogame MunchsOddysee">Munch's Oddysee</cite>? Are there any water-based vehicles, like boats and stuff? I'd also like to know if I get to control that awe inspiring blimp I've seen pictures of?</p> </div>" current
  • 09:0609:06, 6 September 2024 diff hist +350 N Archive:Dear Alf 04/introCreated page with "<p>Happy New Year! Gotta lotta great questions from folks around the world about the X Box. I gave those to Sherry McKenna and Lorne Lanning, co-founders of Oddworld. Read their answers about the X Box. Keep those questions coming! Until next month… Alf</p>" current
  • 08:1608:16, 6 September 2024 diff hist +57 N Archive:Dear Alf 04/outro/rawCreated page with "Send your questons to:   <br><b>Back to Dear Alf</b>" current
  • 08:1508:15, 6 September 2024 diff hist +123 N Archive:Dear Alf 04/q25/answer/rawCreated page with "<b>Alf:</b> Probably best if you go to the experts on this.<br> Check outwww.xboxaddict.com   or   www.msxbox.com" current
  • 08:1508:15, 6 September 2024 diff hist +125 N Archive:Dear Alf 04/q25/question/rawCreated page with "Q: Will the Xbox be compatible with a keyboard or mouse? What is the release date for Xbox, and how much is it going to cost?" current
  • 08:1508:15, 6 September 2024 diff hist +109 N Archive:Dear Alf 04/q24/answer/rawCreated page with "<b>Alf:</b> Unfortunately our store had to close due to our change of publishers. We hope to re-open someday." current
  • 08:1408:14, 6 September 2024 diff hist +78 N Archive:Dear Alf 04/q24/question/rawCreated page with "Q: What happened to the Oddworld store with all the cool Oddworld Merchandise?" current
  • 08:1408:14, 6 September 2024 diff hist +96 N Archive:Dear Alf 04/q23/answer/rawCreated page with "<b>Alf:</b> Only that it is indeed scheduled to be a Quintology title, and that it's top secret." current
  • 08:1408:14, 6 September 2024 diff hist +97 N Archive:Dear Alf 04/q23/question/rawCreated page with "Q: I heard that Oddworld Inhabitants will make a Squeek's Oddysee. What can you tell me about it?" current
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