Archive:Dear Alf 01/q2

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Q: What can you tell us about the story and gameplay of Hand of Odd?

Alf: Think eco-extremists versus corporate greed. It's Exxon vs. Greenpeace and you get to choose which one you want to be. There are three sides, or ideologies, wrapped into one playing field. You will be able to chose between one of three master characters for three different races. Each of these three characters will have the ability to control masses of their own kind. Each of the three have interests that conflict with the others. It can be played competitively, or cooperatively, or you can just exist and experiment while nurturing a particular world. You may choose to have full-scale conflicts, or just make a lot of moolah via destroying it. We are also out for something that can be left on and grow while you're not even home. We're after fully persistent universes that have a life of their own. Eco-system simulation is a big part of the next level for the Oddworld games. We really want you to take ownership of the world, and then deal with the inevitabilities that arise out of your behavior of your forces.