Max

Jameson Durall describes level design process

Story 336 reported by Max on
Sunday, 3rd April 2005 at 10·26 p.m. BST

Oddworld Stranger’s Wrath game designer Jameson Durall has two interesting features on his personal site. ‘Design Process’ describes the steps Oddworld Inhabitants go through to create a fun, interesting game level, while ‘Jo Momma Design’ demonstrates the method used to construct the Jo’ Momma boss encounter. Note that the first three images of the ‘Design Process’ feature are actually taken from the development of Fangus! Thanks go to Mr Durall for permission to post about them.

OddBlog has finished updating its news archives, so feel free to browse the last year‐and‐a‐half of Oddworld news.

Sources: Jameson Durall

Permalink

Stories from April 2005
Headlines from 2005