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Lorne praises digital distribution and Steam

Story 489 reported by Max on
Monday, 22nd December 2008 at 5·32 p.m. GMT

Although Lorne Lanning has described his advocacy of digital distribution and Valve’s Steam in the past, he continues to praise the platform in Gamasutra’s latest interview with him, which is possibly inspired by the recent appearance of Abe’s Oddysee on GOG.com.

Lorne points out that the porting of the titles to Steam has required virtually zero investment while allowing them to explore the mechanisms of the digital distribution business as a channel to publish their upcoming releases—​which he lists as Citizen Siege, something new for Oddworld, and a third Hollywood meets gaming project. Lorne also vaguely describes the style of their future gameplay:

We’re open to exploring how to best maximize our existing library, but haven’t been focused on creating huge story games with 40 hours of linear gameplay recently.

We’ve been focused on a slightly different chemistry that we believe will prove appealing to gamers and Oddworld fans alike, but it’s a big risk because it’s way outside the box.

And that excites us. In some ways it will be very alien to Western gaming, but it’s in this direction that we believe the excitement will be. Hopefully, not too much longer.

Sources: Gamasutra

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