NowGamer has spoken to Lorne Lanning and Sherry McKenna and published a couple of articles about the history of Oddworld. The first, ‘The Odd Couple’, the professional relationship between Lorne and Sherry and its role in the founding of Oddworld Inhabitants. This piece concludes with Lorne’s description of how the format of future Oddworld gaming instalments will differ from those of the past.
Rather than the, ‘Here’s the 30-hour story you’re going to unfold through an action-adventure game.’ It would be something that’s more of a living ecosystem. And I don’t mean that in terms of a natural simulation, but I mean in terms of a marketplace that would allow people to have much more custom configuration over their gaming experience.
‘The Odd Couple’ online article accompanies a fuller interview in Issue 98 of games™, available since 8 July. The second article is ‘The Making of Abe’s Oddysee’, follows the title’s development from inspirations to release, along the way looking at the game’s tone, art, audio and gameplay.