February 2008

Max

Lorne on 1UP Yours

Story 461 reported by Max on
Wednesday, 20th February 2008 at 12·30 p.m. GMT

Lorne Lanning, along with Amy Hennig, game director on Naughty Dog’s Uncharted: Drake’s Fortune, have sat down with Garnett Lee, Shane Bettenhausen, Shawn Elliott, Bryan Intihar and Andrew Pfister in the first 1UP Yours GDC 2008 special podcast to talk about mainaining creative control over character design and storytelling in videogames.

Lorne joins the group at 6·55 and leaves around 50 minutes in.

Sources: Andrew Pfister’s 1UP Blog

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Max

Lorne at NVArt but not D.I.C.E.

Story 460 reported by Max on
Tuesday, 5th February 2008 at 11·09 a.m. GMT

As we reported in November, Lorne judged submissions to NVIDIA’s and CGSociety’s inaugural NVArt digital art challenge, ‘Amazing Creations’. He was present at the unveiling of the winning pieces at the San Jose Museum of Art on 1 February where he discussed his perspectives on art.

However, since we reported it in October, Lorne’s talk “But wait, there’s more…!” Lessons learned in creating & selling original IP has been dropped from the D.I.C.E. Summit schedule.

Veteran media industry executive Jim Banister has written on his blog about spark marketing versus traditional marketing, drawing on an analogy of Lorne Lanning’s.

Sources: PR Newswire, Kotaku

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